pkgsrc/emulators/openmsx/Makefile
2018-07-18 00:06:10 +00:00

79 lines
2.7 KiB
Makefile

# $NetBSD: Makefile,v 1.49 2018/07/18 00:06:15 joerg Exp $
DISTNAME= openmsx-0.14.0
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_GITHUB:=openMSX/}
GITHUB_PROJECT= openMSX
GITHUB_RELEASE= RELEASE_0_14_0
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://openmsx.org/
COMMENT= MSX emulator that aims for perfection
LICENSE= gnu-gpl-v2
USE_TOOLS+= gmake
USE_LANGUAGES+= c++03
HAS_CONFIGURE= yes
MAKE_FILE= GNUmakefile
MAKE_ENV+= OPENMSX_FLAVOUR=opt
CONFIGURE_ENV+= OPENMSX_FLAVOUR=opt
CONFIGURE_ENV+= LOCALBASE=${PREFIX}
INSTALLATION_DIRS+= bin
INSTALL_MAKE_FLAGS+= SYMLINK_FOR_BINARY=false
INSTALL_MAKE_FLAGS+= INSTALL_BASE=${PREFIX}/openmsx
MAKE_ENV+= OPENMSX_INSTALL=${PREFIX}/openmsx
PYTHON_VERSIONS_INCOMPATIBLE= 34 35 36 37 # not yet ported as of 0.9.0
SUBST_CLASSES+= bswap
SUBST_STAGE.bswap= pre-configure
SUBST_MESSAGE.bswap= Do not conflict bswap functions.
SUBST_FILES.bswap= src/utils/endian.hh
SUBST_FILES.bswap+= src/utils/tiger.cc
SUBST_SED.bswap= -e 's, bswap, openmsx_bswap,g'
SUBST_SED.bswap+= -e 's,::bswap,::openmsx_bswap,g'
.include "../../mk/bsd.prefs.mk"
.if "${PKGSRC_COMPILER}" == "clang"
# As a result of predefining CXX, .wrapper/bin/clang++ is automatically
# hardlinked to c++, g++, which is exactly what we what!
CXX=clang++
.elif "${PKGSRC_COMPILER}" == "gcc"
CXX=g++
.endif
post-extract:
${CP} ${WRKSRC}/build/platform-freebsd.mk \
${WRKSRC}/build/platform-dragonfly.mk
post-build:
( \
${ECHO} "#!${SH}"; \
${ECHO} 'exec ${PREFIX}/openmsx/bin/openmsx $$@' \
) > ${WRKSRC}/openmsx.sh
post-install:
${INSTALL_SCRIPT} ${WRKSRC}/openmsx.sh ${DESTDIR}${PREFIX}/bin/openmsx
@${ECHO_MSG} "======================================================================"
@${ECHO_MSG} " Don't forget to have sound driver loaded before running openMSX."
@${ECHO_MSG} " Otherwise, aRts will throw an exception when launching OpenMSX or"
@${ECHO_MSG} " fail to create a directory called '.mcoprc' in the home directory."
@${ECHO_MSG} " However, you may execute OpenMSX without sound support like this:"
@${ECHO_MSG} " # env SDL_AUDIODRIVER=dummy openmsx <args>"
@${ECHO_MSG} "======================================================================"
.include "../../audio/libao/buildlink3.mk"
.include "../../devel/SDL/buildlink3.mk"
.include "../../devel/SDL_ttf/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../graphics/glew/buildlink3.mk"
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../lang/python/application.mk"
.include "../../lang/tcl/buildlink3.mk"
.include "../../multimedia/libogg/buildlink3.mk"
.include "../../multimedia/libtheora/buildlink3.mk"
.include "../../textproc/libxml2/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"