pkgsrc/devel/SDL2/PLIST
adam 143e993085 SDL2: updated to 2.0.7
2.0.7:

General:
* Added audio stream conversion functions:
        SDL_NewAudioStream
        SDL_AudioStreamPut
        SDL_AudioStreamGet
        SDL_AudioStreamAvailable
        SDL_AudioStreamFlush
        SDL_AudioStreamClear
        SDL_FreeAudioStream
* Added functions to query and set the SDL memory allocation functions:
        SDL_GetMemoryFunctions()
        SDL_SetMemoryFunctions()
        SDL_GetNumAllocations()
* Added locking functions for multi-threaded access to the joystick and game controller APIs:
        SDL_LockJoysticks()
        SDL_UnlockJoysticks()
* The following functions are now thread-safe:
        SDL_SetEventFilter()
        SDL_GetEventFilter()
        SDL_AddEventWatch()
        SDL_DelEventWatch()
2017-10-23 20:48:43 +00:00

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@comment $NetBSD: PLIST,v 1.8 2017/10/23 20:48:43 adam Exp $
bin/sdl2-config
include/SDL2/SDL.h
include/SDL2/SDL_assert.h
include/SDL2/SDL_atomic.h
include/SDL2/SDL_audio.h
include/SDL2/SDL_bits.h
include/SDL2/SDL_blendmode.h
include/SDL2/SDL_clipboard.h
include/SDL2/SDL_config.h
include/SDL2/SDL_cpuinfo.h
include/SDL2/SDL_egl.h
include/SDL2/SDL_endian.h
include/SDL2/SDL_error.h
include/SDL2/SDL_events.h
include/SDL2/SDL_filesystem.h
include/SDL2/SDL_gamecontroller.h
include/SDL2/SDL_gesture.h
include/SDL2/SDL_haptic.h
include/SDL2/SDL_hints.h
include/SDL2/SDL_joystick.h
include/SDL2/SDL_keyboard.h
include/SDL2/SDL_keycode.h
include/SDL2/SDL_loadso.h
include/SDL2/SDL_log.h
include/SDL2/SDL_main.h
include/SDL2/SDL_messagebox.h
include/SDL2/SDL_mouse.h
include/SDL2/SDL_mutex.h
include/SDL2/SDL_name.h
include/SDL2/SDL_opengl.h
include/SDL2/SDL_opengl_glext.h
include/SDL2/SDL_opengles.h
include/SDL2/SDL_opengles2.h
include/SDL2/SDL_opengles2_gl2.h
include/SDL2/SDL_opengles2_gl2ext.h
include/SDL2/SDL_opengles2_gl2platform.h
include/SDL2/SDL_opengles2_khrplatform.h
include/SDL2/SDL_pixels.h
include/SDL2/SDL_platform.h
include/SDL2/SDL_power.h
include/SDL2/SDL_quit.h
include/SDL2/SDL_rect.h
include/SDL2/SDL_render.h
include/SDL2/SDL_revision.h
include/SDL2/SDL_rwops.h
include/SDL2/SDL_scancode.h
include/SDL2/SDL_shape.h
include/SDL2/SDL_stdinc.h
include/SDL2/SDL_surface.h
include/SDL2/SDL_system.h
include/SDL2/SDL_syswm.h
include/SDL2/SDL_test.h
include/SDL2/SDL_test_assert.h
include/SDL2/SDL_test_common.h
include/SDL2/SDL_test_compare.h
include/SDL2/SDL_test_crc32.h
include/SDL2/SDL_test_font.h
include/SDL2/SDL_test_fuzzer.h
include/SDL2/SDL_test_harness.h
include/SDL2/SDL_test_images.h
include/SDL2/SDL_test_log.h
include/SDL2/SDL_test_md5.h
include/SDL2/SDL_test_memory.h
include/SDL2/SDL_test_random.h
include/SDL2/SDL_thread.h
include/SDL2/SDL_timer.h
include/SDL2/SDL_touch.h
include/SDL2/SDL_types.h
include/SDL2/SDL_version.h
include/SDL2/SDL_video.h
include/SDL2/SDL_vulkan.h
include/SDL2/begin_code.h
include/SDL2/close_code.h
lib/cmake/SDL2/sdl2-config.cmake
lib/libSDL2.la
lib/libSDL2_test.la
lib/libSDL2main.la
lib/pkgconfig/sdl2.pc
share/aclocal/sdl2.m4