2.0.7: General: * Added audio stream conversion functions: SDL_NewAudioStream SDL_AudioStreamPut SDL_AudioStreamGet SDL_AudioStreamAvailable SDL_AudioStreamFlush SDL_AudioStreamClear SDL_FreeAudioStream * Added functions to query and set the SDL memory allocation functions: SDL_GetMemoryFunctions() SDL_SetMemoryFunctions() SDL_GetNumAllocations() * Added locking functions for multi-threaded access to the joystick and game controller APIs: SDL_LockJoysticks() SDL_UnlockJoysticks() * The following functions are now thread-safe: SDL_SetEventFilter() SDL_GetEventFilter() SDL_AddEventWatch() SDL_DelEventWatch()
80 lines
2.1 KiB
Text
80 lines
2.1 KiB
Text
@comment $NetBSD: PLIST,v 1.8 2017/10/23 20:48:43 adam Exp $
|
|
bin/sdl2-config
|
|
include/SDL2/SDL.h
|
|
include/SDL2/SDL_assert.h
|
|
include/SDL2/SDL_atomic.h
|
|
include/SDL2/SDL_audio.h
|
|
include/SDL2/SDL_bits.h
|
|
include/SDL2/SDL_blendmode.h
|
|
include/SDL2/SDL_clipboard.h
|
|
include/SDL2/SDL_config.h
|
|
include/SDL2/SDL_cpuinfo.h
|
|
include/SDL2/SDL_egl.h
|
|
include/SDL2/SDL_endian.h
|
|
include/SDL2/SDL_error.h
|
|
include/SDL2/SDL_events.h
|
|
include/SDL2/SDL_filesystem.h
|
|
include/SDL2/SDL_gamecontroller.h
|
|
include/SDL2/SDL_gesture.h
|
|
include/SDL2/SDL_haptic.h
|
|
include/SDL2/SDL_hints.h
|
|
include/SDL2/SDL_joystick.h
|
|
include/SDL2/SDL_keyboard.h
|
|
include/SDL2/SDL_keycode.h
|
|
include/SDL2/SDL_loadso.h
|
|
include/SDL2/SDL_log.h
|
|
include/SDL2/SDL_main.h
|
|
include/SDL2/SDL_messagebox.h
|
|
include/SDL2/SDL_mouse.h
|
|
include/SDL2/SDL_mutex.h
|
|
include/SDL2/SDL_name.h
|
|
include/SDL2/SDL_opengl.h
|
|
include/SDL2/SDL_opengl_glext.h
|
|
include/SDL2/SDL_opengles.h
|
|
include/SDL2/SDL_opengles2.h
|
|
include/SDL2/SDL_opengles2_gl2.h
|
|
include/SDL2/SDL_opengles2_gl2ext.h
|
|
include/SDL2/SDL_opengles2_gl2platform.h
|
|
include/SDL2/SDL_opengles2_khrplatform.h
|
|
include/SDL2/SDL_pixels.h
|
|
include/SDL2/SDL_platform.h
|
|
include/SDL2/SDL_power.h
|
|
include/SDL2/SDL_quit.h
|
|
include/SDL2/SDL_rect.h
|
|
include/SDL2/SDL_render.h
|
|
include/SDL2/SDL_revision.h
|
|
include/SDL2/SDL_rwops.h
|
|
include/SDL2/SDL_scancode.h
|
|
include/SDL2/SDL_shape.h
|
|
include/SDL2/SDL_stdinc.h
|
|
include/SDL2/SDL_surface.h
|
|
include/SDL2/SDL_system.h
|
|
include/SDL2/SDL_syswm.h
|
|
include/SDL2/SDL_test.h
|
|
include/SDL2/SDL_test_assert.h
|
|
include/SDL2/SDL_test_common.h
|
|
include/SDL2/SDL_test_compare.h
|
|
include/SDL2/SDL_test_crc32.h
|
|
include/SDL2/SDL_test_font.h
|
|
include/SDL2/SDL_test_fuzzer.h
|
|
include/SDL2/SDL_test_harness.h
|
|
include/SDL2/SDL_test_images.h
|
|
include/SDL2/SDL_test_log.h
|
|
include/SDL2/SDL_test_md5.h
|
|
include/SDL2/SDL_test_memory.h
|
|
include/SDL2/SDL_test_random.h
|
|
include/SDL2/SDL_thread.h
|
|
include/SDL2/SDL_timer.h
|
|
include/SDL2/SDL_touch.h
|
|
include/SDL2/SDL_types.h
|
|
include/SDL2/SDL_version.h
|
|
include/SDL2/SDL_video.h
|
|
include/SDL2/SDL_vulkan.h
|
|
include/SDL2/begin_code.h
|
|
include/SDL2/close_code.h
|
|
lib/cmake/SDL2/sdl2-config.cmake
|
|
lib/libSDL2.la
|
|
lib/libSDL2_test.la
|
|
lib/libSDL2main.la
|
|
lib/pkgconfig/sdl2.pc
|
|
share/aclocal/sdl2.m4
|