pkgsrc/games/rocksndiamonds/Makefile.common
adam 9ae2b33e48 Changes 3.1.0:
- fixed obvious bug with wrong "Murphy" graphics (when digging etc.)
- fixed a lot of Emerald Mine and Supaplex game engine emulation bugs
- re-converted Emerald Mine and Supaplex levels to apply engine fixes
- changed default snap/drop keys from left/right Shift to Control keys
- added level loader for loading native Emerald Mine levels
- added level loader for loading native Supaplex packed levels
- added group elements for multiple matches and random element creation
- added elements that can be digged or left behind by custom elements
- added element "Sokoban field with player" missing for Sokoban levels
- added custom element features to allow building of teleporters
- added option to use step limit instead of time limit for level
- added pressing "space" key as valid action to select menu options
- added clipboard (cut and paste buttons) for custom and group elements
- added shortcut to dump brush (type ":DB" in editor) for use in forum
- added network multiplayer code for Windows (still only command line)
- replaced old tutorial level set with far better one by Niko Böhm
- "contributions" levels now separate package to make base set smaller
- too many bugfixes and changes to list them all here (see ChangeLog)
2004-11-03 15:14:17 +00:00

68 lines
2.2 KiB
Makefile

# $NetBSD: Makefile.common,v 1.10 2004/11/03 15:14:17 adam Exp $
DISTNAME= rocksndiamonds-3.1.0
CATEGORIES= games x11
MASTER_SITES= http://www.artsoft.org/RELEASES/unix/rocksndiamonds/
MAINTAINER= heinz@NetBSD.org
HOMEPAGE= http://www.artsoft.org/rocksndiamonds/
USE_BUILDLINK3= YES
USE_GNU_TOOLS+= make
USE_PKGINSTALL= YES
USE_X11= YES
PLIST_SRC= ${WRKDIR}/PLIST ../rocksndiamonds/PLIST
PLIST_SUBST+= SCORE_PATH=${SCORE_PATH}
PLIST_SUBST+= ROCK_INSTALL_DIR="${INSTALL} -d -o ${RND_USER} -g ${RND_GROUP} -m 775"
PKG_GROUPS= ${RND_GROUP}
PKG_USERS= ${RND_USER}:${RND_GROUP}
RND_USER= games
RND_GROUP= games
.if ( ${MACHINE} == "i386" || ${MACHINE} == "prep" || ${MACHINE} == "cats" || \
${MACHINE} == "shark" )
MAKE_ENV+= HAVE_JOYSTICK=1
.endif
SCORE_PATH= ${VARBASE}/games/rocksndiamonds
pre-configure:
@${SED} -e "s,@SCORE_PATH@,${SCORE_PATH},g" \
${WRKSRC}/Makefile > ${WRKSRC}/Makefile.fixed && \
${MV} ${WRKSRC}/Makefile.fixed ${WRKSRC}/Makefile
do-install:
${INSTALL_PROGRAM} -o ${RND_USER} -g ${RND_GROUP} -m 2755 \
${WRKSRC}/rocksndiamonds ${PREFIX}/bin/
${INSTALL_MAN} ${WRKSRC}/rocksndiamonds.1 ${PREFIX}/man/man1/
${INSTALL_DATA_DIR} ${PREFIX}/share/rocksndiamonds
cd ${WRKSRC} && ${PAX} -rw sounds graphics levels music \
${PREFIX}/share/rocksndiamonds/
${CHOWN} -R ${RND_USER}:${RND_GROUP} ${PREFIX}/share/rocksndiamonds
${CHMOD} -R a-w ${PREFIX}/share/rocksndiamonds
${INSTALL_DATA_DIR} ${SCORE_PATH}/scores
${CHMOD} 755 ${SCORE_PATH}
${CHMOD} 775 ${SCORE_PATH}/scores
# extract basenames of level subdirectories, levelinfo.conf is a file
LEVELDIRS=`${LS} -d ${WRKSRC}/levels/*/* | \
${SED} -e 's@^.*/\([^/]*\)$$@\1@' -e '/levelinfo\.conf/d'` && \
for directory in $${LEVELDIRS}; do \
${INSTALL_DATA_DIR} ${SCORE_PATH}/scores/$${directory}; \
${CHMOD} 775 ${SCORE_PATH}/scores/$${directory}; \
done
${CHOWN} -R ${RND_USER}:${RND_GROUP} ${SCORE_PATH}
# auto-generated PLIST
${RM} -f ${WRKDIR}/PLIST
.for levdir in Classic_Games Tutorials
cd ${PREFIX} && \
${FIND} share/rocksndiamonds/levels/${levdir} -type f -print >>${WRKDIR}/PLIST
.endfor
.for directory in graphics music sounds
cd ${PREFIX} && \
${FIND} share/rocksndiamonds/${directory} -type f -print >>${WRKDIR}/PLIST
.endfor
.include "../../mk/bsd.pkg.mk"