deb05f0a8a
* AI: * Fixed bug 16406: Fixed broken AI of SoF 1, and improved upgrade procedure for old-style AI config. * Fixed bug 16585: made AI move in targeting phase even if for some of the 'best' units moves to targets are impossible * Campaigns: * Descent into Darkness: * Made 'Alone at Last' easier. * Legend of Wesmere: * Added another keep in scenario 14. * Editor: * Added a standard click sound for brush bar buttons (bug 15635) * Graphics * Updated portraits for Drake Fighter and Burner * Language and i18n: * Updates fonts: DejaVu 2.32 * Updated translations: Chinese (Simplified), Chinese (Traditional), Czech, Dutch, Estonian, French, Galician, German, Hungarian, Indonesian, Japanese, Lithuanian, Polish, Russian, Serbian, Slovak, Vietnamese * User interface: * Fixed bug 16653: Avoid markup when calculating the text length for ellipse text (Debian bug 547476). * Fix bug 15960 "again", making "Cancel" a separate action and not just a duplicate of "OK." * Fix crash when doing teleport+attack to a fogged village
14 lines
543 B
Text
14 lines
543 B
Text
$NetBSD: patch-ac,v 1.14 2011/02/24 13:36:57 adam Exp $
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Fix C++ error.
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--- src/gui/auxiliary/event/dispatcher_private.hpp.orig 2011-02-24 12:38:36.000000000 +0000
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+++ src/gui/auxiliary/event/dispatcher_private.hpp
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@@ -319,7 +319,6 @@ struct find<false>
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// MSVC 2008 doesn't like operator() here so changed the name.
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return functor.template oper<item>(event);
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} else {
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- typedef typename boost::mpl::next<itor>::type itor;
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return find<boost::is_same<itor, end>::value>
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::execute((itor*)0, (end*)0, event, functor);
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}
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