pkgsrc/games/rocksndiamonds/distinfo
adam f78cf59978 Changes 3.2.6.0:
* fixed crash bug when scrolling with cursor keys in editor
* fixed X11 crash bug when scaling images with width/height less than 32
* fixed X11 crash bug when blitting masked title screens over background
* fixed growing steel wall to also leave behind steel wall
* fixed custom element change conditions where a player element is used
* fixed bug with player relocation while the player switches an element
* fixed problems with re-mapping players on playfield to input devices
* fixed wrong behaviour of player option "no centering when relocating"
* added condition "deadly when " for custom elements
* added possibility to reanimate player immediately after his death
* added "element used as action parameter" to element change actions
* added optional initial inventory for players (pre-collected elements)
* added change page actions "set player inventory" and "set CE artwork"
* added switch for EM style dynamite "[ ] explodes with chain reaction"
* moved "level settings" and "editor settings" to two tabbed screens
* added level setting to start a level with always the same random seed
* added CE action "set random seed" to re-initialize random seed in game
2009-01-12 19:22:18 +00:00

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$NetBSD: distinfo,v 1.23 2009/01/12 19:22:18 adam Exp $
SHA1 (rocksndiamonds-3.2.6.0.tar.gz) = cebf6b856d20f7bacc7f20d2ce97c63bf3c9aec7
RMD160 (rocksndiamonds-3.2.6.0.tar.gz) = 337ef991bfc9ab66f3b2622918c6c2589a274dac
Size (rocksndiamonds-3.2.6.0.tar.gz) = 3471530 bytes
SHA1 (patch-ab) = 0b364394ae03f31c9ed966039f2f2cd2e054bca1
SHA1 (patch-ac) = 9cbf5ff897cae129455081c941d7ae355b525d1b
SHA1 (patch-ag) = c9c500490948a03b6f5e2fa409f52112edbf7e92
SHA1 (patch-ah) = 584b406eef29b2849f7fc42181a7b9f29e6c9c69
SHA1 (patch-ak) = ec80d7e32285a827afacfda4f17e686f2876fd14