pkgsrc/emulators/snes9x-gtk/distinfo
nia 4ef3ba031e emulators/snes9x: Update to 1.60
Changes since 1.59.2:

- Fixed subscreen blending with master brightness < 100%.
- Fixed NMI timing when toggling enable bit. Fixes Chou Aniki--hack removed.
- Reverted an IPL map optimization that misses a weird edge case that caused
  The Great Battle III to lock up.
- Clamp MSU1 addition to max amplitude instead of wrapping. Proper MSU1 tracks
  will not be affected by this.
- Save mipmap_input parameter with customized GLSL and slang shaders.
- Actually use mipmap_input parameter.
- Optimized subscreen math with help from Dwedit.
- Revert to measured APU clock speed instead of nominal speed. Fixes An
  American Tail.
- Fixed broken BPS patch support. (ArtiiP)
- Fixed MSU1 track restarting on load state.

libretro:
- Added ability to use Satellaview data in same directory as ROM.
- Fixed deviation from proper libretro spec.
- Added option to use the software NTSC filter. (stellarporter)

GTK:
- Added icons to the entries to clear binding assignments.
- Fixed overlap in xBRZ multithreading.
- Changed glFenceSync option to an OML_sync option that works better.
- Fixed accumulation of partial pixel data on mouse motion when we update the
  mouse position more than once per frame.
- Allow one key to be bound to many controller buttons on the same controller.
- Force menu and button icons.
- Add the view menu to right-click when SNES mouse isn't used.
- Remove unused status bar option.
- Startup background can be changed in snes9x.conf.
- Improved PortAudio driver.

Unix:
- Fixed sound output that broke with APU refactor.
2019-04-25 13:06:58 +00:00

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$NetBSD: distinfo,v 1.12 2019/04/25 13:06:58 nia Exp $
SHA1 (snes9x-1.60.tar.gz) = 96422e0257312dcbb4591ec3b9f83bef5a92e1b8
RMD160 (snes9x-1.60.tar.gz) = c42d3f7c1fce0b6901c8f65dc07a626d9b58c873
SHA512 (snes9x-1.60.tar.gz) = 840b006a8fbd479fd5ceb2d94af4ef6470c5e27a3e6c8ddb0dffc8d3e51f465669144cd428bfce28b2ed4f68e70d8f252f2d8a2cae602ba797791d7e483c14c9
Size (snes9x-1.60.tar.gz) = 2863228 bytes
SHA1 (patch-shaders_shader__platform.h) = bc4acd8d3241a70ec08ea7481c5ec5c476b2c28f