Upstream changes (no English changelog): 20150102: - fix bug that bgm doesn't stop if game is saved during bgmfadeout - change button drawing when mouse is moved out of window - fix bug in delay insn that causes extra wait during skip - fix bug that settings of kidokumode insn in envdata is overwritten by kidokuskip insn at the next startup 20150101: - fix bug of bdown insn - fix bps insn to ignore undefined lsp - fix spbtn insn to ignore undefined lsp - fix infinite loop bug during skip by CTRL-key - fix segfaults when loading images fails - fix bug that skip by CTRL-key doesn't stop when it's released during SMPEG is played - fix buffer overflow in ScriptHandler.cpp - fix bexec insn that can't use number 0 - allow spaces or tabs before labels in game script - update bps insn to handle third arg (mouse bottun event)
6 lines
336 B
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6 lines
336 B
Text
$NetBSD: distinfo,v 1.27 2015/01/10 12:27:29 tsutsui Exp $
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SHA1 (onscripter-20150102.tar.gz) = fb53f31c5ba5b4b2f6db1489530aa31da0d9922d
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RMD160 (onscripter-20150102.tar.gz) = 88077d9fb736183f25e383e3dc3df7b60aa7d104
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Size (onscripter-20150102.tar.gz) = 235104 bytes
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SHA1 (patch-Makefile.Linux) = 6aa721529ed7f733a73fb4f6f7a525160d492909
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