pkgsrc/games/xrick/Makefile
wiz b33629298c Update to 021212.
The data file needed for sound is installed into ${PREFIX}/share/xrick/data.zip.
Either copy it to your current dir, or start xrick with
	xrick -data ${PREFIX}/share/xrick/data.zip

Changes:
* Reworked the build system so xrick can easily be built on Unix boxes as
  well as on non-Unix boxes (do not rely on symbolic links, etc.).
* Use function keys instead of numeric keys for various game controls, as some
  non-US keyboard require that SHIFT is pressed for numbers (A. Majorel).
* Fixed a potential buffer overflow in command-line parameters handling
  (A. Majorel).
* Joystick is (hopefully) OK now (S. Chauveau).
* Implemented all sounds: music, effects, etc.
* The sound was horrible on Windows due to a poorly dimensionned sound
  buffer. Fixed.
* Re-ripped all sounds. This time I used STeem with debugger to save each
  sound as a WAV file, then Audacity to filter an annoying static noise
  produced by STeem, then SOX to re-sample.
2003-01-06 19:48:08 +00:00

33 lines
883 B
Makefile

# $NetBSD: Makefile,v 1.3 2003/01/06 19:48:08 wiz Exp $
#
DISTNAME= xrick-021212
CATEGORIES= games
MASTER_SITES= http://www.bigorno.net/xrick/
EXTRACT_SUFX= .tgz
MAINTAINER= pino@dohd.org
HOMEPAGE= http://www.bigorno.net/xrick/
COMMENT= Rick Dangerous clone for X
RESTRICTED= "Copyright of graphics, images, maps, and sounds is questionable."
NO_BIN_ON_CDROM= ${RESTRICTED}
NO_SRC_ON_CDROM= ${RESTRICTED}
NO_BIN_ON_FTP= ${RESTRICTED}
NO_SRC_ON_FTP= ${RESTRICTED}
USE_GMAKE= YES
USE_BUILDLINK2= YES
USE_X11= YES
post-extract:
cd ${WRKSRC} && ${GUNZIP_CMD} xrick.6.gz
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/xrick ${PREFIX}/bin
${INSTALL_MAN} ${WRKSRC}/xrick.6 ${PREFIX}/man/man6
${INSTALL_DATA_DIR} ${PREFIX}/share/xrick
${INSTALL_DATA} ${WRKSRC}/data.zip ${PREFIX}/share/xrick
.include "../../devel/SDL/buildlink2.mk"
.include "../../mk/bsd.pkg.mk"