70 lines
2.1 KiB
Makefile
70 lines
2.1 KiB
Makefile
# $NetBSD: Makefile,v 1.130 2018/07/06 15:06:45 ryoon Exp $
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DISTNAME= SDL-1.2.15
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PKGREVISION= 25
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CATEGORIES= devel games
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MASTER_SITES= http://www.libsdl.org/release/
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MAINTAINER= wiz@NetBSD.org
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HOMEPAGE= http://www.libsdl.org/
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COMMENT= Simple DirectMedia Layer, a cross-platform multimedia library
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LICENSE= gnu-lgpl-v2.1
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USE_LANGUAGES= c c++
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USE_LIBTOOL= yes
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USE_TOOLS+= gmake
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GNU_CONFIGURE= yes
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PTHREAD_OPTS+= require
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CPPFLAGS+= -DPREFIX="\"${PREFIX}\""
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CPPFLAGS+= -DX11BASE="\"${X11BASE}\""
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.include "options.mk"
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.include "../../mk/bsd.prefs.mk"
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.if (${MACHINE_ARCH} == "i386" || ${MACHINE_ARCH} == "x86_64") && ${OPSYS} != "SunOS"
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BUILD_DEPENDS+= yasm>=0.6.0:../../devel/yasm
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NASMFLAGS_ELF= -f elf
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NASMFLAGS_a.out= -f aoutb
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.else
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CONFIGURE_ARGS+= --disable-nasm
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.endif
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CONFIGURE_ENV+= NASMFLAGS="${NASMFLAGS_${OBJECT_FMT}}"
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MAKE_ENV+= NASMFLAGS="${NASMFLAGS_${OBJECT_FMT}}"
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# See <http://developer.apple.com/qa/qa2007/qa1567.html>.
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.if ${OPSYS} == "Darwin"
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. if !empty(OS_VERSION:M9.*)
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LDFLAGS+= -Wl,-dylib_file -Wl,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
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. endif
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.endif
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.include "../../mk/oss.buildlink3.mk"
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AM_CFLAGS= -D_PATH_DEV_DSP="\"${DEVOSSAUDIO}\""
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MAKE_ENV+= AM_CFLAGS=${AM_CFLAGS:M*:Q}
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# Irix comes with GL, which works fine for SDL
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.if ${OPSYS} != "IRIX" && ${OPSYS} != "Darwin"
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CONFIGURE_ARGS+= --disable-x11-shared
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.include "../../graphics/MesaLib/buildlink3.mk"
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.include "../../graphics/glu/buildlink3.mk"
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.include "../../x11/libXext/buildlink3.mk"
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.include "../../x11/libXrandr/buildlink3.mk"
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.include "../../x11/libXt/buildlink3.mk"
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.include "../../x11/xorgproto/buildlink3.mk"
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.else
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CONFIGURE_ARGS+= --without-x
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.endif
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.include "../../mk/pthread.buildlink3.mk"
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.if defined(PTHREAD_TYPE) && ${PTHREAD_TYPE} == "pth"
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# Let SDL know that we do not have native pthreads and are using GNU pth.
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CONFIGURE_ARGS+= --disable-pthreads
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CONFIGURE_ARGS+= --enable-pth
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.endif
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.include "../../converters/libiconv/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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