f1fb57c495
New: - Added a fast XOR line drawing function in Xlib driver - Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware). Changes: - Mesa now packaged in three parts: Library, Demos and GLUT Bug fixes: - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig - Some files were present multiple times in the 6.3.2 tarballs - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) - glxgears_fbconfig demo didn't work (bug 4237) - fixed bug when bilinear sampling 2d textures with borders - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) - fixed a few problems with proxy color tables (bug 4270) - fixed precision problem in Z clearing (bug 4395) - glBitmap, glDraw/CopyPixels mistakenly generated selection hits - fixed potential segfault caused by reading pixels outside of renderbuffer bounds - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB - fixed memory corruption bug involving software alpha buffers - glReadPixels clipped by window bounds was sometimes broken - glDraw/CopyPixels of stencil data ignored the stencil write mask - glReadPixels from a texture bound to a framebuffer object didn't work - glIsRender/FramebufferEXT weren't totally correct - fixed a number of point size attenuation/fade bugs - fixed glFogCoord bug 4729 - GLX encoding for transpose matrix functions was broken - fixed broken fragment program KIL and SWZ instructions - fragment programs that wrote result.depth.z didn't work Changes 6.4.1: Bug fixes: - redefining a vertex program string didn't take effect in TNL module - fixed occasional segfault upon vertex/fragment parsing error - vertex program LIT instruction didn't handle 0^0=1 correctly - fragment program fog option didn't work with glDrawPixels, glBitmap - USE_MGL_NAMESPACE didn't work for x86-64 - OSMesa demos were missing from previous release tarballs - fixed problem with float->ushort conversion in glClear (bug 4992) - popping of GL_EYE_PLANE texgen state was broken (bug 4996) - popping of GL_SPOT_DIRECTION light state was broken (bug 5005) - fixed occasional triangle color interpolation problem on VMS - work around invalid free() call (bug 5131) - fixed BSD X server compilation problem by including stdint.h
31 lines
863 B
Makefile
31 lines
863 B
Makefile
# $NetBSD: Makefile,v 1.43 2006/01/19 12:53:17 adam Exp $
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PKGNAME= MesaLib-${MESA_VERSION}
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COMMENT= Graphics library similar to SGI's OpenGL
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.include "../../graphics/Mesa/Makefile.common"
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INSTLIBS= ${WRKSRC}/src/mesa/libGL.la \
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${WRKSRC}/src/glw/libGLw.la \
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${WRKSRC}/src/mesa/libOSMesa.la
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# The sparc asm included with Mesa does not build on sparc64
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.if ${OPSYS} == "NetBSD" && ${MACHINE_ARCH} == "sparc64"
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CONFIGURE_ARGS+= --disable-sparc
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.endif
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.include "../../mk/pthread.buildlink3.mk"
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pre-build:
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cd ${WRKSRC} && ${RM} -fr src/glu src/glut progs
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do-install:
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${INSTALL_DATA_DIR} ${PREFIX}/include/GL
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cd ${WRKSRC}/include/GL; for hdr in \
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gl.h gl_mangle.h glext.h glx.h glxext.h glx_mangle.h \
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osmesa.h xmesa.h xmesa_x.h xmesa_xf86.h; \
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do \
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${INSTALL_DATA} $${hdr} ${PREFIX}/include/GL; \
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done
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.include "../../mk/bsd.pkg.mk"
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