pkgsrc/games/quakeforge/Makefile
snj 6d8afaf59c Update to quakeforge 0.5.5.
This release fixes zillions of bugs (most notably, game saving/loading
now works).  Also included is PNG support.  There are too many little
changes to note, so see the ChangeLog for details.
2004-08-25 20:26:17 +00:00

44 lines
1.2 KiB
Makefile

# $NetBSD: Makefile,v 1.3 2004/08/25 20:26:17 snj Exp $
DISTNAME= quakeforge-0.5.5
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=quake/}
MAINTAINER= snj@NetBSD.org
HOMEPAGE= http://www.quakeforge.net/
COMMENT= Improved Quake engine
BUILD_DEPENDS+= bison-[0-9]*:../../devel/bison
CONFIGURE_ARGS+= --with-cpp="${CPP} %d %i %o"
CONFIGURE_ARGS+= --disable-ogg
CONFIGURE_ARGS+= --disable-xmms
GNU_CONFIGURE= YES
USE_BUILDLINK3= YES
USE_GNU_TOOLS+= make
USE_LIBTOOL= YES
USE_X11= YES
YACC= ${LOCALBASE}/bin/bison
SUBST_CLASSES+= dsp
SUBST_STAGE.dsp= post-patch
SUBST_MESSAGE.dsp= Adjusting sound device path.
SUBST_FILES.dsp= libs/audio/targets/snd_oss.c
SUBST_SED.dsp= -e "s|/dev/dsp|${DEVOSSAUDIO}|"
BUILD_DEFS+= USE_INET6
.include "../../mk/bsd.prefs.mk"
.if !(defined(USE_INET6) && ${USE_INET6} == "YES")
CONFIGURE_ARGS+= --without-ipv6
.endif
pre-install:
${INSTALL_PROGRAM_DIR} ${PREFIX}/include/QF/plugin
${INSTALL_PROGRAM_DIR} ${PREFIX}/include/QF/ruamoko/gui
.include "../../devel/SDL/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../mk/ossaudio.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"