42d11fafe1
UnrealIRCd 5.0.4 Release Notes =============================== This new 5.0.4 version fixes quite a number of bugs. It contains only two small feature improvements. Fixes: * When placing a SHUN on an online user it was not always effective. * Channeldb was not properly restoring all channel modes, such as +P. * When upgrading UnrealIRCd it could sometimes crash the currently running IRC server (rare), or trigger a crash report on ```./unrealircd restart``` (quite common). * UnrealIRCd was giving up too easily on ident lookups. * Crash when unloading a module with moddata. * Crash if an authenticated server sends wrong information (rare). * Removing a TEMPSHUN did not work if the user was on another server. * SAJOIN to 0 (part all channels) resulted in a desync when used on remote users. * Forced nick change from services was not showing up if the user was not in any channels. Enhancements: * New option [set::hide-idle-time::policy](https://www.unrealircd.org/docs/Set_block#set%3A%3Ahide-idle-time) by which you can change usermode +I (hide idle time in WHOIS) from oper-only to settable by users. More options will follow in a future release. * In WHOIS you can now see if a user is currently (temp)shunned. This only works for locally connected users for technical reasons, so use ```/WHOIS Nick Nick``` to see it for remote users. Changes: * The oper notices and logging with regards to server linking have changed a little. They are more consistent and log more now. * When an IRCOp tries to oper up from an insecure connection we will now mention the https://www.unrealircd.org/docs/FAQ#oper-requires-tls page. This message is customizable through [set::plaintext-policy::oper-message](https://www.unrealircd.org/docs/Set_block#set::plaintext-policy). * The French HELPOP text was updated. |
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