pkgsrc/mk/platform/AIX.mk
agc d07c430fe5 Get rid of an abstraction violation which has been in the tree since
March 2008. Not vital, but the previous way does not scale well/at all.
2009-07-26 05:32:43 +00:00

92 lines
3.2 KiB
Makefile

# $NetBSD: AIX.mk,v 1.34 2009/07/26 05:32:43 agc Exp $
#
# Variable definitions for the AIX operating system.
CPP?= ${LOCALBASE}/bin/cpp
ECHO_N?= ${ECHO} -n
IMAKE_MAKE?= ${MAKE} # program which gets invoked by imake
PKGLOCALEDIR?= share
PS?= /bin/ps
# XXX: default from defaults/mk.conf. Verify/correct for this platform
# and remove this comment.
# AIX strip fails too easily. Use a wrapper script instead
.if exists(${LOCALBASE}/bin/strip)
STRIP?= ${LOCALBASE}/bin/strip
.endif
SU?= /usr/bin/su
TYPE?= type # Shell builtin
CPP_PRECOMP_FLAGS?= # unset
DEF_UMASK?= 0022
EXPORT_SYMBOLS_LDFLAGS?= # empty
MOTIF_TYPE_DEFAULT?= openmotif # default 2.0 compatible libs type
NOLOGIN?= /sbin/nologin
PKG_TOOLS_BIN?= ${LOCALBASE}/sbin
ROOT_CMD?= ${SU} - root -c
ROOT_USER?= root
ROOT_GROUP?= system
ULIMIT_CMD_datasize?= ulimit -d `ulimit -H -d`
ULIMIT_CMD_stacksize?= ulimit -s `ulimit -H -s`
ULIMIT_CMD_memorysize?= ulimit -m `ulimit -H -m`
# imake installs manpages in weird places
# these values from /usr/X11R6/lib/X11/config/NetBSD.cf
IMAKE_MAN_SOURCE_PATH= man/cat
IMAKE_MAN_SUFFIX= 1
IMAKE_LIBMAN_SUFFIX= 3
IMAKE_FILEMAN_SUFFIX= 5
IMAKE_GAMEMAN_SUFFIX= 6
IMAKE_MAN_DIR= ${IMAKE_MAN_SOURCE_PATH}1
IMAKE_LIBMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}3
IMAKE_FILEMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}5
IMAKE_GAMEMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}6
IMAKE_MANNEWSUFFIX= 0
IMAKE_MANINSTALL?= maninstall catinstall
.if exists(/usr/include/netinet6)
_OPSYS_HAS_INET6= yes # IPv6 is standard
.else
_OPSYS_HAS_INET6= no # IPv6 is not standard
.endif
_OPSYS_HAS_JAVA= no # Java is not standard
_OPSYS_HAS_MANZ= yes # MANZ controls gzipping of man pages
_OPSYS_HAS_OSSAUDIO= no # libossaudio is available
_OPSYS_PERL_REQD= # no base version of perl required
_OPSYS_PTHREAD_AUTO= no # -lpthread needed for pthreads
_OPSYS_SHLIB_TYPE= aixlib # type of shared lib
_PATCH_CAN_BACKUP= yes # native patch(1) can make backups
_PATCH_BACKUP_ARG?= -b -V simple -z # switch to patch(1) for backup suffix
_USE_RPATH= yes # add rpath to LDFLAGS
# flags passed to the linker to extract all symbols from static archives.
# this is GNU ld.
_OPSYS_WHOLE_ARCHIVE_FLAG= -Wl,--whole-archive
_OPSYS_NO_WHOLE_ARCHIVE_FLAG= -Wl,--no-whole-archive
_STRIPFLAG_CC?= ${_INSTALL_UNSTRIPPED:D:U-s} # cc(1) option to strip
_STRIPFLAG_INSTALL?= ${_INSTALL_UNSTRIPPED:D:U-s} # install(1) option to strip
DEFAULT_SERIAL_DEVICE?= /dev/tty0
SERIAL_DEVICES?= /dev/tty0 \
/dev/tty
_OPSYS_CAN_CHECK_SHLIBS= no # can't use readelf in check/bsd.check-vars.mk
# check for maximum command line length and set it in configure's environment,
# to avoid a test required by the libtool script that takes forever.
# FIXME: Adjust to work on this system and enable the lines below.
#_OPSYS_MAX_CMDLEN_CMD= /sbin/sysctl -n kern.argmax
# If games are to be installed setgid, then SETGIDGAME is set to 'yes'
# (it defaults to 'no' as per defaults/mk.conf).
# Set the group and mode to meaningful values in that case (defaults to
# BINOWN, BINGRP and BINMODE as per defaults/mk.conf).
# FIXME: Adjust to work on this system and enable the lines below.
#.if !(empty(SETGIDGAME:M[yY][eE][sS]))
#GAMES_USER= games
#GAMES_GROUP= games
#GAMEOWN= ${GAMES_USER}
#GAMEGRP= ${GAMES_GROUP}
#GAMEMODE= 2555
#GAMEDIRMODE= 0775
#.endif