d07c430fe5
March 2008. Not vital, but the previous way does not scale well/at all.
100 lines
3.3 KiB
Makefile
100 lines
3.3 KiB
Makefile
# $NetBSD: DragonFly.mk,v 1.37 2009/07/26 05:32:43 agc Exp $
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#
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# Variable definitions for the DragonFly operating system.
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ECHO_N?= ${ECHO} -n
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IMAKE_MAKE?= ${MAKE} # program which gets invoked by imake
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IMAKEOPTS+= -DBuildHtmlManPages=NO
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PKGLOCALEDIR?= share
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PS?= /bin/ps
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PW?= /usr/sbin/pw
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SU?= /usr/bin/su
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TYPE?= type # Shell builtin
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CPP_PRECOMP_FLAGS?= # unset
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DEF_UMASK?= 0022
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EXPORT_SYMBOLS_LDFLAGS?=-Wl,-E # add symbols to the dynamic symbol table
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MOTIF_TYPE_DEFAULT?= openmotif # default 2.0 compatible libs type
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NOLOGIN?= /sbin/nologin
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PKG_TOOLS_BIN?= ${LOCALBASE}/sbin
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ROOT_CMD?= ${SU} - root -c
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ROOT_USER?= root
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ROOT_GROUP?= wheel
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ULIMIT_CMD_datasize?= ulimit -d `ulimit -H -d`
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ULIMIT_CMD_stacksize?= ulimit -s `ulimit -H -s`
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ULIMIT_CMD_memorysize?= ulimit -m `ulimit -H -m`
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# DragonFly does not provide an X11, so default to modular X.org
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X11_TYPE?= modular
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# imake installs manpages in weird places
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IMAKE_MAN_SOURCE_PATH= man/man
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IMAKE_MAN_SUFFIX= 1
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IMAKE_LIBMAN_SUFFIX= 3
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IMAKE_KERNMAN_SUFFIX= 4
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IMAKE_FILEMAN_SUFFIX= 5
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IMAKE_GAMEMAN_SUFFIX= 6
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IMAKE_MISCMAN_SUFFIX= 7
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IMAKE_MAN_DIR= ${IMAKE_MAN_SOURCE_PATH}1
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IMAKE_LIBMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}3
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IMAKE_KERNMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}4
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IMAKE_FILEMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}5
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IMAKE_GAMEMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}6
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IMAKE_MISCMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}7
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IMAKE_MANNEWSUFFIX= ${IMAKE_MAN_SUFFIX}
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IMAKE_MANINSTALL?= maninstall catinstall
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_OPSYS_EMULDIR.linux= /compat/linux
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_OPSYS_SYSTEM_RPATH?= /usr/lib:/usr/lib/gcc41:/usr/lib/gcc34
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.if exists(/usr/include/netinet6)
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_OPSYS_HAS_INET6= yes # IPv6 is standard
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.else
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_OPSYS_HAS_INET6= no # IPv6 is not standard
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.endif
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_OPSYS_HAS_JAVA= no # Java is not standard
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_OPSYS_HAS_MANZ= yes # MANZ controls gzipping of man pages
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_OPSYS_HAS_OSSAUDIO= yes # libossaudio is available
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_OPSYS_LIBTOOL_REQD= 1.5.22nb1
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_OPSYS_PERL_REQD= # no base version of perl required
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_OPSYS_PTHREAD_AUTO= no # -lpthread needed for pthreads
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_OPSYS_SHLIB_TYPE= ELF # shared lib type
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_PATCH_CAN_BACKUP= yes # native patch(1) can make backups
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_PATCH_BACKUP_ARG?= -V simple -z # switch to patch(1) for backup suffix
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_USE_RPATH= yes # add rpath to LDFLAGS
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# flags passed to the linker to extract all symbols from static archives.
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# this is GNU ld.
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_OPSYS_WHOLE_ARCHIVE_FLAG= -Wl,--whole-archive
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_OPSYS_NO_WHOLE_ARCHIVE_FLAG= -Wl,--no-whole-archive
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_STRIPFLAG_CC?= ${_INSTALL_UNSTRIPPED:D:U-s} # cc(1) option to strip
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_STRIPFLAG_INSTALL?= ${_INSTALL_UNSTRIPPED:D:U-s} # install(1) option to strip
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DEFAULT_SERIAL_DEVICE?= /dev/cuaa0
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SERIAL_DEVICES?= /dev/cuaa0
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_OPSYS_CAN_CHECK_SHLIBS= yes # use readelf in check/bsd.check-vars.mk
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# check for kqueue(2) support
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.if exists(/usr/include/sys/event.h)
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PKG_HAVE_KQUEUE= # defined
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.endif
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# check for maximum command line length and set it in configure's environment,
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# to avoid a test required by the libtool script that takes forever.
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_OPSYS_MAX_CMDLEN_CMD= /sbin/sysctl -n kern.argmax
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# If games are to be installed setgid, then SETGIDGAME is set to 'yes'
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# (it defaults to 'no' as per defaults/mk.conf).
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# Set the group and mode to meaningful values in that case (defaults to
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# BINOWN, BINGRP and BINMODE as per defaults/mk.conf).
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.if !(empty(SETGIDGAME:M[yY][eE][sS]))
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GAMES_USER= games
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GAMES_GROUP= games
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GAMEOWN= ${GAMES_USER}
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GAMEGRP= ${GAMES_GROUP}
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GAMEMODE= 2555
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GAMEDIRMODE= 0775
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.endif
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