pkgsrc/games/prboom/distinfo
drochner f8e03ef5e3 update to 2.4.5
changes:
-fix crash when saving the game in levels with lots of monsters (bug
 introduced in 2.4.4)
--nodeh option to disable automatic loading of dehacked-in-wad lump
-Unified software and opengl engine into one binary
-Added video mode selection to menu
-fix demo desyncs on E1M5 on x86_64 systems
-Fullscreen setting will only take effect after game restart
-reduce red palette translation if the menu is up, so the menu can still
 be read
-screenshots now in PNG format on Linux/Unix in GL mode too
-Added experimental -checksum option for demo playback comparison
-Merged new internal patch (graphics) format from PrBoom 2.3
-some Mac OS X fixes
2006-08-29 10:23:21 +00:00

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$NetBSD: distinfo,v 1.12 2006/08/29 10:23:21 drochner Exp $
SHA1 (prboom-2.4.5.tar.gz) = 732305dd21770e38103340e5af824c303fd8212b
RMD160 (prboom-2.4.5.tar.gz) = 7495750f0ed35e96dd8ea8a1546dcf0cfc1bdf89
Size (prboom-2.4.5.tar.gz) = 970658 bytes
SHA1 (patch-ac) = 0b2a495c2fed6e48f5af9fb84ff1e44bbbd6b27a