cdc4625564
CHANGES SINCE 0.0.11 * Sound playing function could segfault. Fixed. (Example: hitting [Down] in main menu!) CHANGES SINCE 0.0.10 * Converted all BMPs to indexed (256 colors or less), reducing image files by 1MB and removing white artifacts seen on 24bpp and 32bpp displays. * Made some unloadable BMPs loadable again. * Added configuration for joystick buttons and axes to Options screen. (Values stored in config file (e.g., ~/.defendguinrc)) * Now keeps track of your highest score. * Displays labels ("Player 1" and "Player 2") above score/levels on main menu. * Displays highest score on main menu. * Does not display Player 2 stats on main menu after a 1-player game. * Last scores and levels and high score are saved-to and loaded-from ~/.defendguinrc * Points awarded for shooting boss. Large bonus awarded for beating game.
20 lines
503 B
Makefile
20 lines
503 B
Makefile
# $NetBSD: Makefile,v 1.19 2015/02/09 09:51:26 snj Exp $
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DISTNAME= defendguin-0.0.12
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CATEGORIES= games
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MASTER_SITES= ftp://ftp.tuxpaint.org/unix/x/defendguin/src/
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MAINTAINER= reed@reedmedia.net
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HOMEPAGE= http://www.newbreedsoftware.com/defendguin/
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COMMENT= Clone of the arcade game Defender
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LICENSE= gnu-gpl-v2
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USE_TOOLS+= gmake
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INSTALLATION_DIRS= bin ${PKGMANDIR}/man6
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INSTALL_MAKE_FLAGS+= PREFIX=${DESTDIR}${PREFIX}
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.include "../../audio/SDL_mixer/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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