pkgsrc/games/criticalmass/patches/patch-utils_ResourceCache.hpp
2013-06-16 20:40:40 +00:00

22 lines
957 B
C++

$NetBSD: patch-utils_ResourceCache.hpp,v 1.1 2013/06/16 20:40:40 joerg Exp $
--- utils/ResourceCache.hpp.orig 2013-06-15 10:04:56.000000000 +0000
+++ utils/ResourceCache.hpp
@@ -60,7 +60,7 @@ protected:
}
virtual ~ResourceCache()
{
- typename hash_map< const string, ResourceT*, hash<const string>, equal_to<const string> >::const_iterator ci;
+ typename hash_map< const string, ResourceT*, HASH_NAMESPACE::hash<const string>, equal_to<const string> >::const_iterator ci;
for( ci=_resourceMap.begin(); ci!=_resourceMap.end(); ci++)
{
ResourceT *res = ci->second;
@@ -70,7 +70,7 @@ protected:
}
virtual ResourceT *load( const string &resource) = 0;
- hash_map< const string, ResourceT*, hash<const string>, equal_to<const string> > _resourceMap;
+ hash_map< const string, ResourceT*, HASH_NAMESPACE::hash<const string>, equal_to<const string> > _resourceMap;
private:
ResourceCache( const ResourceCache&);