pkgsrc/audio/SDL2_sound/Makefile
2022-10-04 07:54:28 +00:00

25 lines
669 B
Makefile

# $NetBSD: Makefile,v 1.2 2022/10/04 07:54:28 wiz Exp $
DISTNAME= SDL_sound-2.0.1
PKGNAME= ${DISTNAME:S/SDL/SDL2/}
CATEGORIES= audio
MASTER_SITES= ${MASTER_SITE_GITHUB:=icculus/}
GITHUB_PROJECT= SDL_sound
GITHUB_TAG= v${PKGVERSION_NOREV}
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= https://icculus.org/SDL_sound/
COMMENT= SDL2 library to handle the decoding of different sound formats
LICENSE= zlib
WRKSRC= ${WRKDIR}/${DISTNAME}
USE_CMAKE= yes
USE_LANGUAGES= c c++
# dont't build and install playsound
# to not conflict with audio/SDL_sound
CMAKE_ARGS+= -DSDLSOUND_BUILD_TEST:BOOL=FALSE
.include "../../devel/SDL2/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"