pkgsrc/math/py-noise/PLIST
wiz 1b72d20bb6 Import py-noise-1.2.2 as math/py-noise.
Perlin noise is ubiquitous in modern CGI. Used for procedural
texturing, animation, and enhancing realism, Perlin noise has been
called the "salt" of procedural content. Perlin noise is a type of
gradient noise, smoothly interpolating across a pseudo-random matrix
of values.

The noise library includes native-code implementations of Perlin
"improved" noise and Perlin simplex noise. It also includes a fast
implementation of Perlin noise in GLSL, for use in OpenGL shaders.
2016-08-20 07:15:06 +00:00

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@comment $NetBSD: PLIST,v 1.1 2016/08/20 07:15:06 wiz Exp $
${PYSITELIB}/${EGG_INFODIR}/PKG-INFO
${PYSITELIB}/${EGG_INFODIR}/SOURCES.txt
${PYSITELIB}/${EGG_INFODIR}/dependency_links.txt
${PYSITELIB}/${EGG_INFODIR}/top_level.txt
${PYSITELIB}/noise/__init__.py
${PYSITELIB}/noise/__init__.pyc
${PYSITELIB}/noise/__init__.pyo
${PYSITELIB}/noise/_perlin.so
${PYSITELIB}/noise/_simplex.so
${PYSITELIB}/noise/perlin.py
${PYSITELIB}/noise/perlin.pyc
${PYSITELIB}/noise/perlin.pyo
${PYSITELIB}/noise/shader.py
${PYSITELIB}/noise/shader.pyc
${PYSITELIB}/noise/shader.pyo
${PYSITELIB}/noise/shader_noise.py
${PYSITELIB}/noise/shader_noise.pyc
${PYSITELIB}/noise/shader_noise.pyo
${PYSITELIB}/noise/test.py
${PYSITELIB}/noise/test.pyc
${PYSITELIB}/noise/test.pyo