8d4e3d6990
changes: - remember window size - starting direction of shooters now matches original Kye - add Kye to level if absent, in the same way that windows Kye 2.0 did - make the game wait a bit before reacting to a key being held down. This stops the occasional random double-moves caused by a key press spanning more than 1/10th of a second. You have to hold shift down if you really need to move fast. - finish writing recording if game exited while recording - fix crash when trying to tell user about failing to read a recording
22 lines
621 B
Makefile
22 lines
621 B
Makefile
# $NetBSD: Makefile,v 1.7 2006/05/17 11:13:45 drochner Exp $
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#
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DISTNAME= kye-0.9
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CATEGORIES= games
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MASTER_SITES= http://games.moria.org.uk/kye/
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MAINTAINER= pkgsrc-users@NetBSD.org
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HOMEPAGE= http://games.moria.org.uk/kye/pygtk
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COMMENT= Puzzle game
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PYDISTUTILSPKG= yes
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SUBST_CLASSES+= prefix
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SUBST_STAGE.prefix= pre-configure
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SUBST_FILES.prefix= kye/common.py
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SUBST_SED.prefix= 's|@PREFIX@|${PREFIX}|g'
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.include "../../lang/python/application.mk"
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.include "../../lang/python/extension.mk"
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.include "../../x11/py-gtk2/buildlink3.mk"
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.include "../../graphics/librsvg2/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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