pkgsrc/games/scummvm/Makefile
adam 5cbc65b1c8 Changes 0.7.0:
New Games:
   - Added 26 Humongous Entertainment titles, only a few are completable.

 General:
   - Added support for FLAC (lossless) encoded audio files
   - Added an 'On Screen Display' to the SDL backend
   - Partially rewrote the backend API
   - Comments and the order of section in config files are preserved now
   - Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
     and AdvMame2x is MMX accelerated
   - Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
   - Added 'Extra Path' option allows for a searching an additional datafile
     location (for reencoded cutscenes and the like)
   - Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
     operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
   - Separate smaller font for the console, allowing for more visible
     information, for example in the SCUMM debugger.
   - Added support for setting output sample rate at run-time, although there
     is currently no GUI for it.
   - The save directory now has a default rather than the current directory on
     some platforms:
         Mac OS X:     $HOME/Documents/ScummVM Savegames/
         Other unices: $HOME/.scummvm/
   - Added a new about dialog with scrolling credits

 SCUMM:
   - Removed the old zak256 target, use zakTowns instead
   - Added native support for Macintosh versions using a special container
     file. This removes the need for using the 'RESCUMM' program
   - Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
     (matching the original engine)
   - Partially rewrote the text engine, fixing various bugs, especially in
     newer games (The Dig, COMI)
   - Fixed actor drawing glitches in V1 Maniac and Zak
   - Fixed ship-to-ship graphic glitches in COMI
   - Fixed palette glitches in COMI

 Queen:
   - Fixed some issues with the Dreamcast backend.

 Sword1:
   - Added support for compressed speech and music.
   - Added support for the demo.
   - Better support for the Czech version.
   - Added workarounds for script and subtitle bugs in some game versions.

 Sword2:
   - Simplified memory/resource management
   - Simplified sound effects handling
   - Added support for compressed speech and music.
   - Fixed various minor bugs.

 BASS:
   - Added workarounds for some rare scripting bugs that could render the game
     unwinnable.
2005-01-04 13:41:53 +00:00

32 lines
986 B
Makefile

# $NetBSD: Makefile,v 1.30 2005/01/04 13:41:53 adam Exp $
DISTNAME= scummvm-0.7.0
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=scummvm/}
EXTRACT_SUFX= .tar.bz2
MAINTAINER= adam@NetBSD.org
HOMEPAGE= http://scummvm.sourceforge.net/
COMMENT= LucasArts Script Creation Utility for Maniac Mansion
USE_BUILDLINK3= yes
USE_DIRS+= xdg-1.1
USE_GNU_TOOLS+= make
USE_X11= yes
HAS_CONFIGURE= yes
UNLIMIT_RESOURCES= datasize
do-install:
${INSTALL_DATA_DIR} ${PREFIX}/share/doc/scummvm
${INSTALL_PROGRAM} ${WRKSRC}/scummvm ${PREFIX}/bin
${INSTALL_MAN} ${WRKSRC}/scummvm.6 ${PREFIX}/man/man6
${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/scummvm
${INSTALL_DATA} ${WRKSRC}/scummvm.xpm ${PREFIX}/share/pixmaps
.include "../../audio/flac/buildlink3.mk"
.include "../../audio/libmad/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../devel/SDL/buildlink3.mk"
.include "../../multimedia/libmpeg2/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"