pkgsrc/devel/SDL/Makefile
2009-11-02 09:09:25 +00:00

86 lines
2.4 KiB
Makefile

# $NetBSD: Makefile,v 1.89 2009/11/02 09:09:25 tnn Exp $
DISTNAME= SDL-1.2.14
PKGREVISION= 1
CATEGORIES= devel games
MASTER_SITES= http://www.libsdl.org/release/
MAINTAINER= wiz@NetBSD.org
HOMEPAGE= http://www.libsdl.org/
COMMENT= Simple DirectMedia Layer, a cross-platform multimedia library
PKG_DESTDIR_SUPPORT= user-destdir
USE_LANGUAGES= c c++
USE_LIBTOOL= yes
USE_TOOLS+= gmake
GNU_CONFIGURE= yes
PTHREAD_OPTS+= require
PKG_INSTALLATION_TYPES= overwrite pkgviews
CPPFLAGS+= -DPREFIX="\"${PREFIX}\""
CPPFLAGS+= -DX11BASE="\"${X11BASE}\""
.include "options.mk"
.include "../../mk/bsd.prefs.mk"
.if ${MACHINE_ARCH} == "i386" && ${OPSYS} != "SunOS"
BUILD_DEPENDS+= yasm>=0.6.0:../../devel/yasm
NASMFLAGS_ELF= -f elf
NASMFLAGS_a.out= -f aoutb
.else
CONFIGURE_ARGS+= --disable-nasm
.endif
.if ${OPSYS:MNetBSD}
CONFIGURE_ARGS+= --disable-video-wscons
.endif
CONFIGURE_ENV+= NASMFLAGS="${NASMFLAGS_${OBJECT_FMT}}"
MAKE_ENV+= NASMFLAGS="${NASMFLAGS_${OBJECT_FMT}}"
# buildlink passthru the directories required for the Cocoa framework
# on Darwin if they exist.
.if ${OPSYS} == "Darwin"
COCOA_DIRS+= /System /Library /Developer
. for dir in ${COCOA_DIRS}
. if exists(${dir})
BUILDLINK_PASSTHRU_DIRS+= ${dir}
. endif
. endfor
# See <http://developer.apple.com/qa/qa2007/qa1567.html>.
. if !empty(OS_VERSION:M9.*)
LDFLAGS+= -Wl,-dylib_file -Wl,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
. endif
.endif
.include "../../mk/oss.buildlink3.mk"
AM_CFLAGS= -D_PATH_DEV_DSP="\"${DEVOSSAUDIO}\""
MAKE_ENV+= AM_CFLAGS=${AM_CFLAGS:M*:Q}
# Irix comes with GL, which works fine for SDL
.if ${OPSYS} != "IRIX" && ${OPSYS} != "Darwin"
CONFIGURE_ARGS+= --disable-x11-shared
.include "../../graphics/MesaLib/buildlink3.mk"
.include "../../graphics/glu/buildlink3.mk"
.include "../../x11/libXext/buildlink3.mk"
.include "../../x11/libXrandr/buildlink3.mk"
.include "../../x11/libXt/buildlink3.mk"
.include "../../x11/xextproto/buildlink3.mk"
.include "../../x11/xproto/buildlink3.mk"
.endif
.include "../../mk/pthread.buildlink3.mk"
.if defined(PTHREAD_TYPE) && ${PTHREAD_TYPE} == "pth"
# Let SDL know that we do not have native pthreads and are using GNU pth.
CONFIGURE_ARGS+= --disable-pthreads
CONFIGURE_ARGS+= --enable-pth
.endif
.include "../../converters/libiconv/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"