1f40f3a084
alternative from mk/jpeg.buildlink3.mk This allows selection of an alternative jpeg library (namely the x86 MMX, SSE, SSE2 accelerated libjpeg-turbo) via JPEG_DEFAULT=libjpeg-turbo, and follows the current standard model for alternatives (fam, motif, fuse etc). The mechanical edits were applied via the following script: #!/bin/sh for d in */*; do [ -d "$d" ] || continue for i in "$d/"Makefile* "$d/"*.mk; do case "$i" in *.orig|*"*"*) continue;; esac out="$d/x" sed -e 's;graphics/jpeg/buildlink3\.mk;mk/jpeg.buildlink3.mk;g' \ -e 's;BUILDLINK_PREFIX\.jpeg;JPEGBASE;g' \ < "$i" > "$out" if cmp -s "$i" "$out"; then rm -f "$out" else echo "Edited $i" mv -f "$i" "$i.orig" && mv "$out" "$i" fi done done
18 lines
518 B
Makefile
18 lines
518 B
Makefile
# $NetBSD: buildlink3.mk,v 1.8 2010/12/23 11:44:32 dsainty Exp $
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BUILDLINK_TREE+= simgear
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.if !defined(SIMGEAR_BUILDLINK3_MK)
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SIMGEAR_BUILDLINK3_MK:=
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BUILDLINK_API_DEPENDS.simgear+= simgear>=1.0.0
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BUILDLINK_ABI_DEPENDS.simgear+= simgear>=1.0.0nb2
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BUILDLINK_PKGSRCDIR.simgear?= ../../games/simgear
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BUILDLINK_DEPMETHOD.simgear?= build
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.include "../../devel/zlib/buildlink3.mk"
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.include "../../games/plib/buildlink3.mk"
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.include "../../mk/jpeg.buildlink3.mk"
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.endif # SIMGEAR_BUILDLINK3_MK
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BUILDLINK_TREE+= -simgear
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