pkgsrc/devel/libebml/buildlink3.mk
adam 3cdea196a7 libebml: updated to 1.4.0
Released v1.4.0.

* Due to breaking ABI the soname version has been bumped to 5.0.0.

* Default symbol visibility is now "hidden", reducing binary size.

* Converted some things pointed out by cppcheck & clang-tidy to
C++11.

* Fixed a lot of issues pointed out by clang-tidy.

* Added a function "ForceNoDefault" in the "EbmlElement" class.

* Added a function "OverwriteData" in the "EbmlElement" class to
complement the existing "OverwriteHead" function.

* Fixed compilation on Windows wrt. winapifamily.h

* Fixed compilation on Haiku.

* A C++11 compliant compiler is now required. Several of its
features are now used in the source.

* EbmlElement::FindNextElement: fixed a buffer overflow on the
stack by one byte when the first byte read had its upper four bits
unset.

* EbmlCrc32: added a explicit assignment operator with default
implementation as an explicit copy constructor exists (implicit
assignment operators are deprecated in such cases).

* When reading binary elements with a size of 0, the element was
skipped by libebml instead of returned to the calling function.
2020-06-29 15:08:26 +00:00

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Makefile

# $NetBSD: buildlink3.mk,v 1.21 2020/06/29 15:08:26 adam Exp $
BUILDLINK_TREE+= libebml
.if !defined(LIBEBML_BUILDLINK3_MK)
LIBEBML_BUILDLINK3_MK:=
BUILDLINK_API_DEPENDS.libebml+= libebml>=0.8
BUILDLINK_ABI_DEPENDS.libebml+= libebml>=1.4.0
BUILDLINK_PKGSRCDIR.libebml?= ../../devel/libebml
.endif # LIBEBML_BUILDLINK3_MK
BUILDLINK_TREE+= -libebml