3cdea196a7
Released v1.4.0. * Due to breaking ABI the soname version has been bumped to 5.0.0. * Default symbol visibility is now "hidden", reducing binary size. * Converted some things pointed out by cppcheck & clang-tidy to C++11. * Fixed a lot of issues pointed out by clang-tidy. * Added a function "ForceNoDefault" in the "EbmlElement" class. * Added a function "OverwriteData" in the "EbmlElement" class to complement the existing "OverwriteHead" function. * Fixed compilation on Windows wrt. winapifamily.h * Fixed compilation on Haiku. * A C++11 compliant compiler is now required. Several of its features are now used in the source. * EbmlElement::FindNextElement: fixed a buffer overflow on the stack by one byte when the first byte read had its upper four bits unset. * EbmlCrc32: added a explicit assignment operator with default implementation as an explicit copy constructor exists (implicit assignment operators are deprecated in such cases). * When reading binary elements with a size of 0, the element was skipped by libebml instead of returned to the calling function.
13 lines
351 B
Makefile
13 lines
351 B
Makefile
# $NetBSD: buildlink3.mk,v 1.21 2020/06/29 15:08:26 adam Exp $
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BUILDLINK_TREE+= libebml
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.if !defined(LIBEBML_BUILDLINK3_MK)
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LIBEBML_BUILDLINK3_MK:=
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BUILDLINK_API_DEPENDS.libebml+= libebml>=0.8
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BUILDLINK_ABI_DEPENDS.libebml+= libebml>=1.4.0
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BUILDLINK_PKGSRCDIR.libebml?= ../../devel/libebml
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.endif # LIBEBML_BUILDLINK3_MK
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BUILDLINK_TREE+= -libebml
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