pkgsrc/devel/SDLmm/buildlink2.mk
salo d1ebf45b0e Import of SDLmm-0.1.8: C++ Wrapper for the Simple DirectMedia Layer.
SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is
a generic API that provides low level access to audio, keyboard, mouse,
joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple
platforms.

SDLmm aims to stay as close as possible to the C API while taking advantage
of native C++ features like object orientation.  We will also aim at being
platform independent as much as possible.

Package submitted by Juan RP via pkgsrc-wip.
2003-05-07 13:52:21 +00:00

44 lines
1.6 KiB
Makefile

# $NetBSD: buildlink2.mk,v 1.1.1.1 2003/05/07 13:52:21 salo Exp $
#
# This Makefile fragment is included by packages that use SDLmm.
#
# This file was created automatically using createbuildlink 2.5.
#
.if !defined(SDLMM_BUILDLINK2_MK)
SDLMM_BUILDLINK2_MK= # defined
BUILDLINK_PACKAGES+= SDLmm
BUILDLINK_DEPENDS.SDLmm?= SDLmm>=0.1.8
BUILDLINK_PKGSRCDIR.SDLmm?= ../../devel/SDLmm
EVAL_PREFIX+= BUILDLINK_PREFIX.SDLmm=SDLmm
BUILDLINK_PREFIX.SDLmm_DEFAULT= ${LOCALBASE}
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_audio.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_autoconfig.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_basesurface.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_cd.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_color.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_config.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_display.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_event.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_eventhandler.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_global.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_joystick.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_pixelformat.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_spoint.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_srect.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_surface.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_timer.h
BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_videoinfo.h
BUILDLINK_FILES.SDLmm+= lib/libSDLmm-0.1.*
BUILDLINK_FILES.SDLmm+= lib/libSDLmm.*
.include "../../devel/SDL/buildlink2.mk"
BUILDLINK_TARGETS+= SDLmm-buildlink
SDLmm-buildlink: _BUILDLINK_USE
.endif # SDLMM_BUILDLINK2_MK