d1ebf45b0e
SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object orientation. We will also aim at being platform independent as much as possible. Package submitted by Juan RP via pkgsrc-wip.
44 lines
1.6 KiB
Makefile
44 lines
1.6 KiB
Makefile
# $NetBSD: buildlink2.mk,v 1.1.1.1 2003/05/07 13:52:21 salo Exp $
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#
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# This Makefile fragment is included by packages that use SDLmm.
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#
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# This file was created automatically using createbuildlink 2.5.
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#
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.if !defined(SDLMM_BUILDLINK2_MK)
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SDLMM_BUILDLINK2_MK= # defined
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BUILDLINK_PACKAGES+= SDLmm
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BUILDLINK_DEPENDS.SDLmm?= SDLmm>=0.1.8
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BUILDLINK_PKGSRCDIR.SDLmm?= ../../devel/SDLmm
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EVAL_PREFIX+= BUILDLINK_PREFIX.SDLmm=SDLmm
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BUILDLINK_PREFIX.SDLmm_DEFAULT= ${LOCALBASE}
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_audio.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_autoconfig.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_basesurface.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_cd.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_color.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_config.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_display.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_event.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_eventhandler.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_global.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_joystick.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_pixelformat.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_spoint.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_srect.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_surface.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_timer.h
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BUILDLINK_FILES.SDLmm+= include/SDLmm/sdlmm_videoinfo.h
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BUILDLINK_FILES.SDLmm+= lib/libSDLmm-0.1.*
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BUILDLINK_FILES.SDLmm+= lib/libSDLmm.*
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.include "../../devel/SDL/buildlink2.mk"
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BUILDLINK_TARGETS+= SDLmm-buildlink
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SDLmm-buildlink: _BUILDLINK_USE
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.endif # SDLMM_BUILDLINK2_MK
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