52bdadcb5a
more useful package than the previous version, complete with examples and handling distfiles for the i386 and amd64 architectures. This was originally in pkgsrc-wip and cleaned up for pkgsrc HEAD. Resolved PR/46914 Not a complete ChangeLog since the version in pkgsrc, but here's what could be scraped from HOMEPAGE: The April 2012 version of Cg 3.1 added these improvements: Improved GLSL support for clip semantics Fixed a runtime bug concerning gp4 and gp5 geometry programs Various documentation updates The February 2012 version of Cg 3.1 added these improvements: Added Cg language support for uniform buffers Added OpenGL Uni\ufb01ed Buffer Object (UBO) support for buffers Added OpenGL GLSL version 110 and 120 translation support New tessellation examples added New uniform buffer examples added VC10 projects added for examples The February 2011 version of Cg 3.0 added these improvements: Improved DX11 tessellation support Resolved an issue with nearly identical user defined types Resolved an issue with default values from unreferenced uniform parameters Support setting matrices beyond 96 float constants in the vp30 profile Application supplied compilation options now override those set by cgGLSetOptimalOptions Improved support for 'const' variables in the GLSL profiles Added sampler state documentation
12 lines
340 B
Makefile
12 lines
340 B
Makefile
# $NetBSD: buildlink3.mk,v 1.9 2013/06/30 03:14:43 rodent Exp $
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BUILDLINK_TREE+= Cg-compiler
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.if !defined(CG_COMPILER_BUILDLINK3_MK)
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CG_COMPILER_BUILDLINK3_MK:=
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BUILDLINK_API_DEPENDS.Cg-compiler+= Cg-compiler>=3.1
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BUILDLINK_PKGSRCDIR.Cg-compiler?= ../../lang/Cg-compiler
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.endif # CG_COMPILER_BUILDLINK3_MK
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BUILDLINK_TREE+= -Cg-compiler
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