Mesa 11.2.2 Release Notes / May 9, 2016
Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1
release.
Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv
(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers
don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only
available if requested at context creation because compatibility contexts are
not supported.
Bug fixes
This list is likely incomplete.
• Bug 92850 - Segfault loading War Thunder
• Bug 93767 - Glitches with soft shadows and MSAA in Knights of the Old
Republic 2
• Bug 94955 - Uninitialized variables leads to random segfaults (valgrind
log, apitrace attached)
• Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa
• Bug 95026 - Alien Isolation segfault after initial loading screen/video
• Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with
Bonaire
• Bug 95164 - GLSL compiler (linker I think) emits assertion upon call to
glAttachShader
• Bug 95251 - vdpau decoder capabilities: not supported