pkgsrc/games/xblast/Makefile
marino 2f73ead669 games/xblast: Fix unicode translation error during installation
Likely a mistake, one of the "levels" source files used unicode in the
filename.  The manifest even indicated the name should have been
"reconstruction2.xal".

The post-extract hook is used to correct the filename to be as intended.
As a bonus, platforms like Linux and DragonFly can install the package
without a libarchive translation error disrupting the process.
2012-05-21 14:55:10 +00:00

71 lines
2.1 KiB
Makefile

# $NetBSD: Makefile,v 1.30 2012/05/21 14:55:10 marino Exp $
#
DISTNAME= xblast-2.10.4
PKGREVISION= 1
CATEGORIES= games x11
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=xblast/}
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
images-2005-01-06${EXTRACT_SUFX} \
levels-2005-01-06${EXTRACT_SUFX} \
models-2005-01-06${EXTRACT_SUFX} \
musics-2005-01-06${EXTRACT_SUFX} \
sounds${EXTRACT_SUFX}
MAINTAINER= dsainty@NetBSD.org
HOMEPAGE= http://xblast.sourceforge.net/
COMMENT= 2-6 player kill the other guy with bombs game. A real blast!
LICENSE= gnu-gpl-v2 # or later
PKG_DESTDIR_SUPPORT= user-destdir
GNU_CONFIGURE= yes
CONFIGURE_ARGS+= --enable-sound
CONFIGURE_ARGS+= --enable-SMPF
CONFIGURE_ARGS+= --with-otherdatadir=${PREFIX}/share/xblast
PKG_OPTIONS_VAR= PKG_OPTIONS.xblast
PKG_SUPPORTED_OPTIONS= xblast-mini
.include "../../mk/bsd.options.mk"
.if !empty(PKG_OPTIONS:Mxblast-mini)
# Use a 480x392 window instead of the default 960x784 window
CONFIGURE_ARGS+= --enable-mini
.endif
SUBST_CLASSES+= ossaudio
SUBST_STAGE.ossaudio= pre-configure
SUBST_MESSAGE.ossaudio= Linking ossaudio library
SUBST_FILES.ossaudio= Makefile.in
SUBST_SED.ossaudio= -e 's|xbsndsrv_LDADD =|& ${LIBOSSAUDIO}|'
SUBST_CLASSES+= xbsndsrv
SUBST_STAGE.xbsndsrv= pre-configure
SUBST_MESSAGE.xbsndsrv= Qualify path to xbsndsrv
SUBST_FILES.xbsndsrv= x11_sound.c
SUBST_SED.xbsndsrv= -e 's|"xbsndsrv"|"${PREFIX}/bin/xbsndsrv"|'
INSTALLATION_DIRS= ${PKGMANDIR}/man6
post-extract:
${MV} ${WRKDIR}/levels-2005-01-06/reconstruct?on2.xal \
${WRKDIR}/levels-2005-01-06/reconstruction2.xal
pre-build:
${MV} ${WRKDIR}/images-2005-01-06 ${WRKSRC}/image
${MV} ${WRKDIR}/levels-2005-01-06 ${WRKSRC}/level
${MV} ${WRKDIR}/models-2005-01-06 ${WRKSRC}/image/sprite
${MV} ${WRKDIR}/sounds ${WRKSRC}/sounds
${MV} ${WRKDIR}/musics-2005-01-06/* ${WRKSRC}/sounds
post-install:
${INSTALL_MAN} ${WRKSRC}/xblast.man ${DESTDIR}${PREFIX}/${PKGMANDIR}/man6/xblast.6
BUILDLINK_DEPMETHOD.libXt?= build
.include "../../x11/libICE/buildlink3.mk"
.include "../../x11/libX11/buildlink3.mk"
.include "../../x11/libXt/buildlink3.mk"
.include "../../mk/oss.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"