e7954c9753
to user-destdir. Changes since last release (pkgsrc had a newer snapshot): * Ports to new platforms * Off-server data downloads (http redirection) via HTTP and FTP with cURL * OpenAL sound rendering allowing for surround (5.1 and 7.1) speaker layouts and generally improved sound quality. Especially on the Windows Vista Operating System. * Ogg Vorbis audio decoding. * In-engine VOIP support, with optional Mumble player-location (positional audio) support. * IPV6 Networking. We're ready to frag on the net of the future! * SDL backend for the OpenGL context, window management, and input. This also improves portability. * Anaglyph stereo rendering (for viewing with 3D glasses) * Full x86-64 architecture support * Rewritten PowerPC JIT compiler, with ppc64 support * New SPARC JIT compiler, with support for both sparc32 and sparc64 * Compilation with MinGW and cross-compilation for Windows from Linux * Improved console command auto-completion * Persistent console command history * Improved QVM (Quake Virtual Machine) tools * Colored terminal output on POSIX operating systems * GUID System * Multiuser support on Windows systems (user-specific game data is stored in their respective Application Data folders) * PNG format support for textures * Numerous security fixes
25 lines
669 B
Makefile
25 lines
669 B
Makefile
# $NetBSD: Makefile,v 1.2 2009/06/06 22:04:50 wiz Exp $
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#
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DISTNAME= ioquake3-1.36
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CATEGORIES= games
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MASTER_SITES= http://ioquake3.org/files/1.36/
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EXTRACT_SUFX= .tar.bz2
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MAINTAINER= pkgsrc-users@NetBSD.org
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HOMEPAGE= http://www.ioquake3.org/
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COMMENT= Open source Quake 3 distribution
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PKG_DESTDIR_SUPPORT= user-destdir
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USE_TOOLS+= gmake
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BUILD_TARGET= release
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do-install:
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${INSTALL_DATA_DIR} ${DESTDIR}${PREFIX}/lib/ioquake3
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cd ${WRKSRC} && ${GMAKE} copyfiles COPYDIR=${DESTDIR}${PREFIX}/lib/ioquake3
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.include "../../audio/openal/buildlink3.mk"
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.include "../../devel/SDL/buildlink3.mk"
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.include "../../graphics/MesaLib/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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