pkgsrc/games/asc/Makefile
wiz 14b61bb1ec Update to 1.15.3.0:
Updated most campaign maps
Updated unit cost calculation
Fixed: view problems when starting a map by command line parameter
Fixed: kamikaze units don't defend any more
Fixed: ships could not build ground turrets
Fixed: several replay bugs
Fixed: reaction fire could be evaded
Fixed: mapeditor crash and limitations when resizing maps
Fixed: ai crash
Fixed: resource vanished after refuelling
Fixed: wrong resource capacity display when resource input is disabled in
buildings
Fixed: more resources in buildings that storage capacity
2005-03-07 14:40:07 +00:00

41 lines
1.2 KiB
Makefile

# $NetBSD: Makefile,v 1.21 2005/03/07 14:40:07 wiz Exp $
#
DISTNAME= asc-source-1.15.3.0
PKGNAME= ${DISTNAME:S/-source//}
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=asc-hq/}
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} ${AUDIO_FILES}
MAINTAINER= wiz@NetBSD.org
HOMEPAGE= http://www.asc-hq.org/
COMMENT= Turn based strategy game
AUDIO_FILES= frontiers.mp3 machine_wars.mp3 time_to_strike.mp3
EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
WRKSRC= ${WRKDIR}/${PKGNAME_NOREV}
USE_BUILDLINK3= yes
USE_PKGLOCALEDIR= yes
USE_LIBTOOL= yes
USE_GNU_TOOLS+= make
GNU_CONFIGURE= yes
CPPFLAGS.NetBSD+= -D_UNICODE_BROKEN_
# ../weaponguide.cpp:1205: virtual memory exhausted
UNLIMIT_RESOURCES= datasize
post-extract:
.for fil in ${AUDIO_FILES}
${CP} ${DISTDIR}/${fil} ${WRKSRC}/data/music
.endfor
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../devel/SDLmm/buildlink3.mk"
.include "../../devel/libsigc++/buildlink3.mk"
.include "../../devel/pkgconfig/buildlink3.mk"
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../multimedia/smpeg/buildlink3.mk"
.include "../../x11/paragui/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"