14b61bb1ec
Updated most campaign maps Updated unit cost calculation Fixed: view problems when starting a map by command line parameter Fixed: kamikaze units don't defend any more Fixed: ships could not build ground turrets Fixed: several replay bugs Fixed: reaction fire could be evaded Fixed: mapeditor crash and limitations when resizing maps Fixed: ai crash Fixed: resource vanished after refuelling Fixed: wrong resource capacity display when resource input is disabled in buildings Fixed: more resources in buildings that storage capacity
41 lines
1.2 KiB
Makefile
41 lines
1.2 KiB
Makefile
# $NetBSD: Makefile,v 1.21 2005/03/07 14:40:07 wiz Exp $
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#
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DISTNAME= asc-source-1.15.3.0
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PKGNAME= ${DISTNAME:S/-source//}
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=asc-hq/}
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX} ${AUDIO_FILES}
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MAINTAINER= wiz@NetBSD.org
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HOMEPAGE= http://www.asc-hq.org/
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COMMENT= Turn based strategy game
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AUDIO_FILES= frontiers.mp3 machine_wars.mp3 time_to_strike.mp3
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EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
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WRKSRC= ${WRKDIR}/${PKGNAME_NOREV}
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USE_BUILDLINK3= yes
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USE_PKGLOCALEDIR= yes
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USE_LIBTOOL= yes
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USE_GNU_TOOLS+= make
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GNU_CONFIGURE= yes
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CPPFLAGS.NetBSD+= -D_UNICODE_BROKEN_
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# ../weaponguide.cpp:1205: virtual memory exhausted
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UNLIMIT_RESOURCES= datasize
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post-extract:
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.for fil in ${AUDIO_FILES}
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${CP} ${DISTDIR}/${fil} ${WRKSRC}/data/music
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.endfor
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.include "../../audio/SDL_mixer/buildlink3.mk"
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.include "../../audio/libvorbis/buildlink3.mk"
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.include "../../devel/SDLmm/buildlink3.mk"
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.include "../../devel/libsigc++/buildlink3.mk"
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.include "../../devel/pkgconfig/buildlink3.mk"
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.include "../../graphics/SDL_image/buildlink3.mk"
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.include "../../multimedia/smpeg/buildlink3.mk"
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.include "../../x11/paragui/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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