pkgsrc/games/quake/patches/patch-ai
marino 8b658d61c5 Restore DragonFly ability to build Quake
A number of switches in the Quake makefile are no longer recognized
by the system compiler in DragonFly (gcc 4.4), e.g. -m486 and
-mpentium.  These switches have alternatives such as mtune= that
allows Quake to build on i386-DragonFly, so the existing patches were
updated to used them.

i386-NetBSD-5.99 was verified as well.  i386-NetBSD-5.1 remains
broken due to an unrelated X11 header buildlink problem
(Xxf86dga.h vs xf86dga.h)
2011-09-14 19:19:37 +00:00

84 lines
3.2 KiB
Text

$NetBSD: patch-ai,v 1.10 2011/09/14 19:19:37 marino Exp $
--- WinQuake/Makefile.linuxi386.orig 1999-04-27 15:51:18.000000000 +0000
+++ WinQuake/Makefile.linuxi386
@@ -25,29 +25,31 @@ ARCH=i386
endif
NOARCH=noarch
-MOUNT_DIR=/grog/Projects/WinQuake
+MOUNT_DIR=${WRKSRC}/WinQuake
MASTER_DIR=/grog/Projects/QuakeMaster
-MESA_DIR=/usr/local/src/Mesa-2.6
+#MESA_DIR=/usr/local/src/Mesa-2.6
TDFXGL_DIR = /home/zoid/3dfxgl
-BUILD_DEBUG_DIR=debug$(ARCH)$(GLIBC)
-BUILD_RELEASE_DIR=release$(ARCH)$(GLIBC)
+#BUILD_DEBUG_DIR=debug$(ARCH)$(GLIBC)
+#BUILD_RELEASE_DIR=release$(ARCH)$(GLIBC)
+BUILD_DEBUG_DIR=debug_version
+BUILD_RELEASE_DIR=release_version
EGCS=/usr/local/egcs-1.1.2/bin/gcc
-CC=$(EGCS)
+#CC=$(EGCS)
-BASE_CFLAGS=-Dstricmp=strcasecmp
-RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mpentiumpro -O6 -ffast-math -funroll-loops \
+BASE_CFLAGS=-Dstricmp=strcasecmp -I${X11BASE}/include ${CFLAGS}
+RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mtune=pentiumpro -O6 -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
-LDFLAGS=-lm
+LDFLAGS+=-lm
SVGALDFLAGS=-lvga
-XLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga
-XCFLAGS=-DX11
+XLDFLAGS=-L/usr/X11R6/lib ${LDFLAGS} -lX11 -lXext -lXxf86dga
+XCFLAGS=-DX11 -I${X11BASE}/include ${CFLAGS}
-MESAGLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -L$(MESA_DIR)/lib -lMesaGL -lglide2x -lX11 -lXext -ldl
+MESAGLLDFLAGS=-L${X11BASE}/lib -L${LOCALBASE}/lib -L$(MESA_DIR)/lib -lMesaGL -lX11 -lXext
TDFXGLLDFLAGS=-L$(TDFXGL_DIR)/release$(ARCH)$(GLIBC) -l3dfxgl -lglide2x -ldl
-GLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -lGL -lX11 -lXext -ldl -lXxf86dga -lXxf86vm -lm
+GLLDFLAGS=-L${X11BASE}/lib ${LDFLAGS} -L${MESA_DIR}/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm -lm
GLCFLAGS=-DGLQUAKE -I$(MESA_DIR)/include -I/usr/include/glide
DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
@@ -57,19 +59,28 @@ DO_GL_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(G
DO_X11_CC=$(CC) $(CFLAGS) $(XCFLAGS) -o $@ -c $<
DO_X11_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) $(XCFLAGS) -o $@ -c $<
DO_O_CC=$(CC) -O $(CFLAGS) -o $@ -c $<
-DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
-DO_GL_AS=$(CC) $(CFLAGS) $(GLCFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+#DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+#DO_AS=$(CC) $(CFLAGS) -DAOUT -x assembler-with-cpp -o $@ -c $<
+DO_AS=$(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
+#DO_GL_AS=$(CC) $(CFLAGS) $(GLCFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+#DO_GL_AS=$(CC) $(CFLAGS) $(GLCFLAGS) -DAOUT -x assembler-with-cpp -o $@ -c $<
+DO_GL_AS=$(CC) $(CFLAGS) $(GLCFLAGS) -x assembler-with-cpp -o $@ -c $<
#############################################################################
# SETUP AND BUILD
#############################################################################
-TARGETS=$(BUILDDIR)/bin/squake \
- $(BUILDDIR)/bin/glquake \
- $(BUILDDIR)/bin/glquake.glx \
- $(BUILDDIR)/bin/glquake.3dfxgl \
+#TARGETS=$(BUILDDIR)/bin/squake \
+# $(BUILDDIR)/bin/glquake \
+# $(BUILDDIR)/bin/glquake.glx \
+# $(BUILDDIR)/bin/glquake.3dfxgl \
+# $(BUILDDIR)/bin/quake.x11
+# $(BUILDDIR)/bin/unixded
+
+TARGETS=$(BUILDDIR)/bin/glquake.glx \
$(BUILDDIR)/bin/quake.x11
- # $(BUILDDIR)/bin/unixded
+
+#TARGETS=$(BUILDDIR)/bin/quake.x11
build_debug:
@-mkdir $(BUILD_DEBUG_DIR) \