While here, remove png/tiff/jpeg includes from buildlink3.mk since they are hidden by the library (library not linked against them, headers not included in public headers). Recursive bump coming next. 1.2.12: Sam Lantinga - Thu Jan 19 23:18:09 EST 2012 * Fixed regression in 1.2.11 loading 8-bit PNG images with libpng 1.2.11: Sam Lantinga - Sat Jan 14 17:54:38 EST 2012 * Fixed loading 8-bit PNG images on Mac OS X Sam Lantinga - Sat Dec 31 09:35:40 EST 2011 * SDL_image is now under the zlib license Michael Bonfils - Mon Nov 28 21:46:00 EST 2011 * Added WEBP image support Thomas Klausner - Wed Jan 19 19:31:25 PST 2011 * Fixed compiling with libpng 1.4 Sam Lantinga - Mon Jan 10 12:09:57 2011 -0800 * Added Android.mk to build on the Android platform Sam Lantinga - Mon May 10 22:42:53 PDT 2010 * Fixed loading HAM6 images with stencil mask Mark Tucker - Fri, 27 Nov 2009 12:38:21 -0500 * Fixed bug loading 15 and 16 bit BMP images
16 lines
465 B
Makefile
16 lines
465 B
Makefile
# $NetBSD: buildlink3.mk,v 1.24 2012/01/28 11:00:01 wiz Exp $
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BUILDLINK_TREE+= SDL_image
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.if !defined(SDL_IMAGE_BUILDLINK3_MK)
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SDL_IMAGE_BUILDLINK3_MK:=
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BUILDLINK_API_DEPENDS.SDL_image+= SDL_image>=1.2.3nb1
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BUILDLINK_ABI_DEPENDS.SDL_image+= SDL_image>=1.2.12
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BUILDLINK_PKGSRCDIR.SDL_image?= ../../graphics/SDL_image
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BUILDLINK_INCDIRS.SDL_image?= include/SDL
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.include "../../devel/SDL/buildlink3.mk"
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.endif # SDL_IMAGE_BUILDLINK3_MK
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BUILDLINK_TREE+= -SDL_image
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