b9741eb4be
* The player coordinates widget on the Automap is now optional. * Sounds may now be played in their full length. However, this only applies to sounds originating from (removed) map objects, not to those that emerge "in the player's head". * All textures are now always composed, whether they are multi- patched or not. Furthermore, two separate composites are created, one for opaque and one for translucent mid-textures on 2S walls. Additionally, textures may now be arbitrarily tall. * A new wrapping column getter function has been introduced to allow for non-power-of-two wide mid-textures on 2S walls. * Parts of the renderer have been upgraded to use 64-bit integer types. * Empty DEHACKED lumps are now skipped.
7 lines
468 B
Text
7 lines
468 B
Text
$NetBSD: distinfo,v 1.12 2020/11/30 12:24:52 micha Exp $
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SHA1 (woof_3.0.0.tar.gz) = c892ec407597a4453b956a264b7d6322aadebef6
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RMD160 (woof_3.0.0.tar.gz) = 290c9b295146a19ecdd17094350426aeea1e9fa5
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SHA512 (woof_3.0.0.tar.gz) = 118b6333ff1a292fdee924ca37ee33717af48efdbf5f49897165b6de7a85a7d1556b660fec1f725e17b9689fcfbb5fd01328f80af6baf5643c11abe269d0e4bd
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Size (woof_3.0.0.tar.gz) = 1883748 bytes
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SHA1 (patch-Source_d__iwad.c) = fc897f508e31653495bfed26152a7e6d70021089
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