pkgsrc/games/quarry/patches/patch-src_board_board.h
2012-11-16 00:50:39 +00:00

44 lines
1.6 KiB
C

$NetBSD: patch-src_board_board.h,v 1.1 2012/11/16 00:50:39 joerg Exp $
--- src/board/board.h.orig 2012-11-15 15:13:35.000000000 +0000
+++ src/board/board.h
@@ -208,24 +208,24 @@ int board_adjust_color_to_play (const B
int board_is_game_over (const Board *board, BoardRuleSet rule_set,
int color_to_play);
-inline int board_is_legal_move (const Board *board, BoardRuleSet rule_set,
+int board_is_legal_move (const Board *board, BoardRuleSet rule_set,
int color, ...);
-inline void board_play_move (Board *board, int color, ...);
+void board_play_move (Board *board, int color, ...);
void board_apply_changes
(Board *board,
const BoardPositionList *const
change_lists[NUM_ON_GRID_VALUES]);
-inline void board_add_dummy_move_entry (Board *board);
+void board_add_dummy_move_entry (Board *board);
-inline int board_undo (Board *board, int num_moves);
+int board_undo (Board *board, int num_moves);
int board_get_move_number (const Board *board,
int num_moves_backward);
-inline void board_dump (const Board *board);
-inline void board_validate (const Board *board);
+void board_dump (const Board *board);
+void board_validate (const Board *board);
BoardPositionList * board_position_list_new (const int *positions,
@@ -299,7 +299,7 @@ int game_parse_move (Game game, int boa
BoardAbstractMoveData *move_data);
-inline int game_get_default_setup (Game game, int width, int height,
+int game_get_default_setup (Game game, int width, int height,
BoardPositionList **black_stones,
BoardPositionList **white_stones);