Woof! 4.0.0 ----------- - The -fast and -respawn options are now properly reloaded from savegames. - PNG screenshots are now exact reproductions# of the actual game# screen. - Framebuffer overflows are now prevented in V_DrawPatchGeneral() and V_CopyRect(). - The bmp2c.c tool now builds with MSVC build (@rfomin). - A workaround for the SDL 2.0.14 Alt-Tab bug on Windows has been introduced (@rfomin). - A woof-midiproc.exe has been ported over from Crispy Doom, allowing to set SFX and music volume separately on Windows (@rfomin). - The SPECHITS overflow emulation has been ported over from Chocolate Doom / PrBoom+, allowing for some more obscure Vanilla demos to keep sync. - The "IDKFA" cheat string has been externalized, allowing it to be replaced by DEHACKED. - The widescreen rendering mode has been ported over from Crispy Doom with proper support for the widescreen assets found e.g. in the Unity version of Doom (@rfomin). - MIDI playback on big-endian systems has been fixed (@BeWorld2018). - The "HI_START"/"HI_END" namespace has been introduced to avoid conflicts with high-resolution textures (@rfomin). - The option to show the "A secret is revealed!" message has been added (@rfomin). - The window geometry and display index settings are now saved across restarts (@rfomin). - The -pistolstart command line option has been added (@rfomin). - Support for 16-bit WAV sound lumps has been added (@rfomin). - Support for the "MUSINFO" lump has been added (@rfomin). - Demo compatibility with Boom 2.02 has been vastly improved: - MBF codepointers are now disabled during Boom demo playback (@rfomin). - The P_FindShortestTextureAround() function has been fixed (@rfomin). - Boom's friction code has been restored (@rfomin). - Boom's BLOCKMAP generation code has been integrated (@rfomin). - Sprite lumps smaller than 8 bytes are now ignored (@rfomin). - Empty music lumps (i.e. with zero length) are now properly handled (@rfomin). - The weapon attack alignment implementation has been brought in line with Crispy Doom. - The "no fog on spawn west" Vanilla Doom bug is now properly emulated (@rfomin). - Switches definitions referencing unknown texture names are now ignored instead of exiting (@rfomin). - A crash has been fixed when reading out joystick button states. - Endianess issues with positioning the status bar patch, drawing the bunny scroll screen and fullscreen patches have been fixed. Unfortunately, some of these changes made it necessary to change the savegame format which is now incompatible to previous releases. |
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archivers | ||
audio | ||
benchmarks | ||
biology | ||
bootstrap | ||
cad | ||
chat | ||
comms | ||
converters | ||
cross | ||
databases | ||
devel | ||
distfiles | ||
doc | ||
editors | ||
emulators | ||
filesystems | ||
finance | ||
fonts | ||
games | ||
geography | ||
graphics | ||
ham | ||
inputmethod | ||
lang | ||
licenses | ||
math | ||
mbone | ||
meta-pkgs | ||
misc | ||
mk | ||
multimedia | ||
net | ||
news | ||
packages | ||
parallel | ||
pkgtools | ||
regress | ||
security | ||
shells | ||
sysutils | ||
templates | ||
textproc | ||
time | ||
wm | ||
www | ||
x11 | ||
_NetBSD-pkgdb | ||
Makefile | ||
pkglocate | ||
README.md |
pkgsrc
pkgsrc is a framework for building software for a variety of UNIX-like systems.
It produces binary packages, which can be managed with tools such as
pkgin. pkgsrc is highly configurable, supporting
building packages for an arbitrary installation prefix (the default is
/usr/pkg
), allowing multiple branches to coexist on one machine, a
build options framework, and a compiler transformation framework, among
other advanced features. Unprivileged use and installation is also supported.
pkgsrc is the default package manager for NetBSD and SmartOS. It's also supported as a first-class option in OmniOS CE and Oasis Linux.
Bootstrapping
To use pkgsrc on operating systems other than NetBSD, you first need to bootstrap:
cd pkgsrc/bootstrap
./bootstrap
Note that this is only for the most simple case, using pkgsrc's defaults.
Please consult bootstrap/README
and bootstrap/README.OS
for detailed
information about bootstrapping.
Building packages
cd pkgsrc/category/package-name
$PREFIX/bin/bmake install
Where $PREFIX
is where you've chosen to install packages
(typically /usr/pkg
)
On NetBSD, bmake
is simply the built-in make
tool.
To build packages in bulk, tools such as pkgtools/pbulk
and
pkgtools/pkg_comp
can be used.
Troubleshooting
- Join the community IRC channel #pkgsrc @ freenode.
- Subscribe to the pkgsrc-users mailing list
- Send bugs and patches via web form (use the
pkg
category).
Latest sources
To fetch the main CVS repository:
cvs -d anoncvs@anoncvs.NetBSD.org:/cvsroot checkout -P pkgsrc
To work in the Git mirror, which is updated every few hours from CVS:
git clone https://github.com/NetBSD/pkgsrc.git
Additional links
- pkgsrc guide - the authoritative document on pkgsrc, also available as
doc/pkgsrc.txt
- pkgsrc in the NetBSD Wiki - miscellaneous articles and tutorials
- pkgsrc.se - a searchable web index of pkgsrc
- pkgsrc-wip - a project to get more people actively involved with creating packages for pkgsrc
- pkgsrc on Twitter - announcements to the world
- pkgsrcCon - we get together
- BulkTracker - a web application that tracks pkgsrc bulk builds