b4dc8b8bf2
o Fixed some problems with GG sprite clipping and tile rendering (only affects 8-bit mode). o Fixed X toplevel window to resize properly. o Cleaned up some of the X video code. o Added (untested) 24bpp support to X video code. o Cleaned up the FDS emulation code. o Added a lot of (inaccessible) extra FDS functionality.
37 lines
818 B
Makefile
37 lines
818 B
Makefile
# $NetBSD: Makefile,v 1.6 2000/03/02 20:34:58 wiz Exp $
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DISTNAME= dn9a0226
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PKGNAME= darcnes-20000226
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WRKSRC= ${WRKDIR}/darcnes
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CATEGORIES= emulators
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MASTER_SITES= http://www.netway.com/~nyef/
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EXTRACT_SUFX= .tgz
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MAINTAINER= wiz@netbsd.org
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HOMEPAGE= http://www.netway.com/~nyef/
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LICENSE= no-commercial-use
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USE_X11= yes
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USE_GMAKE= yes
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# make dependencies
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post-patch:
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cd ${WRKSRC} && ${GMAKE}
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/darcnes ${PREFIX}/bin
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${INSTALL_DATA_DIR} ${PREFIX}/share/doc/darcnes
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${INSTALL_MAN} ${WRKSRC}/readme ${PREFIX}/share/doc/darcnes
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.include "../../mk/bsd.pkg.mk"
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.if ( ${OBJECT_FMT} == "a.out" )
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MAKE_FLAGS+= ASM_FLAGS=-DASM_UNDERBARS
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.endif
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.if ( ${MACHINE_ARCH} == "i386" )
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MAKE_FLAGS+= MACH_TYPES=-DMACH_TYPES=\\\"types-i386.h\\\"
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.else
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MAKE_FLAGS+= C_ONLY=-DC_ONLY
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.endif
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