15def689da
I always liked the game Atomix and wanted to write a clone for Linux. But some guys had this idea before me so I slightly changed the concept from assembling molecules to creating figures out of single marbles. Nevertheless, the basic game play is the same: If a marble starts to move it will not stop until it hits a wall or marble. And to make it even more interesting there are obstacles like one-way streets, crumbling walls and portals. As Marbles is meant as a puzzle game you play against a move limit and not a time limit. This way you have as much time as you need to think. Marbles has a menu to configure graphics (fullscreen, animations), sounds and gameplay (player name, levelset, difficulty). Contributed by xs@kittenz.org in PR 16669
5 lines
236 B
Text
5 lines
236 B
Text
$NetBSD: distinfo,v 1.1.1.1 2002/05/05 23:01:06 hubertf Exp $
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SHA1 (marbles-1.0.2.tar.gz) = ede46e2df12e0919fec3cf8b56abe39ee070118e
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Size (marbles-1.0.2.tar.gz) = 798715 bytes
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SHA1 (patch-aa) = 2ea7fc1f424c49a03292f67c119b787961b89457
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