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NEStopia is a portable Nintendo Entertainment System emulator written in C++ by Martin Freij and ported to Linux by R. Belmont. NEStopia strives for the most accurate emulation possible at the pixel-by-pixel and sample-by-sample level, and it has excellent mapper and UNIF board support as well. A few features: - Supports .nes and .unf/.unif format ROMs - Supports .fds discs - Supports .nsf music rips - All supported files can be extracted from zip or 7zip containers (an archive browser is not yet included - this assumes the common GoodSet case of one zip or 7zip per game) - Supports save states - Supports movie recordings - Supports the "rewinder" - if you make a bad jump and screw up your game, press Backspace and the game will run in reverse. Press \ to take over again and try to fix your mistake. - Friendly GUI configuration - Autodetection of PAL and NTSC format games - Supports drag and drop of compatible games and music rips from modern Linux file managers, including KDE's Konqueror and GNOME's Nautilus.
8 lines
268 B
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8 lines
268 B
Text
@comment $NetBSD: PLIST,v 1.1.1.1 2009/01/03 18:44:27 wiz Exp $
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bin/nst
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share/doc/nestopia/README.Linux
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share/doc/nestopia/readme.html
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share/examples/nestopia/NstDatabase.xml
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share/examples/nestopia/nstcontrols
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@dirrm share/examples/nestopia
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@dirrm share/doc/nestopia
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