ca10e40d88
Changelog: After watching CTWC (which is awesome) and starting to play tetris again myself I finally took the time to add wide screen support to LTris (my monitor gave me severe seizures in fullscreen...) by using a shadow surface. It is just software scaling but hey at least it is playable again in fullscreen. As with Barrage: SDL will return bad mouse positions if switching window -> fullscreen. You'll need to switch and then restart the game. Nothing I can do about it, sorry.
16 lines
462 B
Makefile
16 lines
462 B
Makefile
# $NetBSD: Makefile,v 1.31 2020/06/09 11:25:00 ryoon Exp $
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DISTNAME= ltris-1.0.20
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=lgames/}
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MAINTAINER= pkgsrc-users@NetBSD.org
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HOMEPAGE= http://lgames.sourceforge.net/
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COMMENT= SDL tetris clone
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GNU_CONFIGURE= yes
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.include "../../audio/SDL_mixer/buildlink3.mk"
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.include "../../devel/gettext-lib/buildlink3.mk"
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.include "../../sysutils/desktop-file-utils/desktopdb.mk"
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.include "../../mk/bsd.pkg.mk"
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