310 lines
16 KiB
Text
310 lines
16 KiB
Text
$NetBSD: patch-ah,v 1.1 2004/06/26 18:00:21 grant Exp $
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--- video/output.c.orig 2001-05-20 13:05:26.000000000 +1000
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+++ video/output.c 2003-07-29 00:53:45.000000000 +1000
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@@ -207,50 +207,50 @@
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);
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}
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-static unsigned long long mpeg3_MMX_U_80 = 0x0000008000800000;
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-static unsigned long long mpeg3_MMX_V_80 = 0x0000000000800080;
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-static long long mpeg3_MMX_U_COEF = 0x00000058ffd30000;
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-static long long mpeg3_MMX_V_COEF = 0x00000000ffea006f;
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-static long long mpeg3_MMX_601_Y_COEF = 0x0000004800480048;
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-static long long mpeg3_MMX_601_Y_DIFF = 0x0000000000000010;
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+static unsigned long long mpeg3_MMX_U_80 = 0x0000008000800000LL;
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+static unsigned long long mpeg3_MMX_V_80 = 0x0000000000800080LL;
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+static long long mpeg3_MMX_U_COEF = 0x00000058ffd30000LL;
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+static long long mpeg3_MMX_V_COEF = 0x00000000ffea006fLL;
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+static long long mpeg3_MMX_601_Y_COEF = 0x0000004800480048LL;
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+static long long mpeg3_MMX_601_Y_DIFF = 0x0000000000000010LL;
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inline void mpeg3_bgra32_mmx(unsigned long y,
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unsigned long u,
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unsigned long v,
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unsigned long *output)
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{
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-asm("
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-/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */
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-/* for bgr24. */
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- movd (%0), %%mm0; /* Load y 0x00000000000000yy */
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- movd (%1), %%mm1; /* Load u 0x00000000000000cr */
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- movq %%mm0, %%mm3; /* Copy y to temp */
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- psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */
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- movd (%2), %%mm2; /* Load v 0x00000000000000cb */
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- psllq $16, %%mm3; /* Shift y */
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- movq %%mm1, %%mm4; /* Copy u to temp */
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- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */
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- psllq $16, %%mm4; /* Shift u */
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- movq %%mm2, %%mm5; /* Copy v to temp */
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- psllq $16, %%mm3; /* Shift y */
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- por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */
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- psllq $16, %%mm5; /* Shift v */
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- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */
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- por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */
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-
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-/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */
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- psubw mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */
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- pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */
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- psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */
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- psubw mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */
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- pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */
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-
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-/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */
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- paddsw %%mm1, %%mm0; /* Add u to result */
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- paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */
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- psraw $6, %%mm0; /* Demote precision */
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- packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */
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- movd %%mm0, (%3); /* Store output */
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+asm("\n\
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+/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */\n\
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+/* for bgr24. */\n\
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+ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\
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+ movd (%1), %%mm1; /* Load u 0x00000000000000cr */\n\
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+ movq %%mm0, %%mm3; /* Copy y to temp */\n\
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+ psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */\n\
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+ movd (%2), %%mm2; /* Load v 0x00000000000000cb */\n\
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+ psllq $16, %%mm3; /* Shift y */\n\
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+ movq %%mm1, %%mm4; /* Copy u to temp */\n\
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+ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\
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+ psllq $16, %%mm4; /* Shift u */\n\
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+ movq %%mm2, %%mm5; /* Copy v to temp */\n\
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+ psllq $16, %%mm3; /* Shift y */\n\
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+ por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */\n\
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+ psllq $16, %%mm5; /* Shift v */\n\
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+ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\
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+ por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */\n\
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+\n\
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+/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */\n\
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+ psubw mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */\n\
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+ pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */\n\
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+ psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */\n\
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+ psubw mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */\n\
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+ pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */\n\
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+\n\
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+/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */\n\
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+ paddsw %%mm1, %%mm0; /* Add u to result */\n\
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+ paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */\n\
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+ psraw $6, %%mm0; /* Demote precision */\n\
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+ packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */\n\
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+ movd %%mm0, (%3); /* Store output */\n\
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"
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:
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: "r" (&y), "r" (&u), "r" (&v), "r" (output));
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@@ -261,39 +261,39 @@
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unsigned long v,
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unsigned long *output)
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{
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-asm("
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-/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */
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-/* for bgr24. */
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- movd (%0), %%mm0; /* Load y 0x00000000000000yy */
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- psubsw mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */
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- movd (%1), %%mm1; /* Load u 0x00000000000000cr */
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- movq %%mm0, %%mm3; /* Copy y to temp */
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- psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */
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- movd (%2), %%mm2; /* Load v 0x00000000000000cb */
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- psllq $16, %%mm3; /* Shift y */
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- movq %%mm1, %%mm4; /* Copy u to temp */
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- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */
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- psllq $16, %%mm4; /* Shift u */
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- movq %%mm2, %%mm5; /* Copy v to temp */
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- psllq $16, %%mm3; /* Shift y */
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- por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */
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- psllq $16, %%mm5; /* Shift v */
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- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */
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- por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */
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-
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-/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */
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- pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale and shift y coeffs */
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- psubw mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */
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- pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */
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- psubw mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */
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- pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */
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-
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-/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */
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- paddsw %%mm1, %%mm0; /* Add u to result */
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- paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */
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- psraw $6, %%mm0; /* Demote precision */
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- packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */
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- movd %%mm0, (%3); /* Store output */
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+asm("\n\
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+/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */\n\
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+/* for bgr24. */\n\
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+ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\
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+ psubsw mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */\n\
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+ movd (%1), %%mm1; /* Load u 0x00000000000000cr */\n\
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+ movq %%mm0, %%mm3; /* Copy y to temp */\n\
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+ psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */\n\
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+ movd (%2), %%mm2; /* Load v 0x00000000000000cb */\n\
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+ psllq $16, %%mm3; /* Shift y */\n\
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+ movq %%mm1, %%mm4; /* Copy u to temp */\n\
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+ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\
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+ psllq $16, %%mm4; /* Shift u */\n\
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+ movq %%mm2, %%mm5; /* Copy v to temp */\n\
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+ psllq $16, %%mm3; /* Shift y */\n\
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+ por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */\n\
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+ psllq $16, %%mm5; /* Shift v */\n\
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+ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\
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+ por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */\n\
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+\n\
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+/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */\n\
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+ pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale and shift y coeffs */\n\
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+ psubw mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */\n\
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+ pmullw mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */\n\
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+ psubw mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */\n\
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+ pmullw mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */\n\
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+\n\
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+/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */\n\
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+ paddsw %%mm1, %%mm0; /* Add u to result */\n\
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+ paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */\n\
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+ psraw $6, %%mm0; /* Demote precision */\n\
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+ packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */\n\
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+ movd %%mm0, (%3); /* Store output */\n\
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"
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:
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: "r" (&y), "r" (&u), "r" (&v), "r" (output));
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@@ -309,38 +309,38 @@
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unsigned long v,
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unsigned long *output)
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{
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-asm("
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-/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */
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-/* for rgb24. */
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- movd (%0), %%mm0; /* Load y 0x00000000000000yy */
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- movd (%1), %%mm1; /* Load v 0x00000000000000vv */
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- movq %%mm0, %%mm3; /* Copy y to temp */
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- psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */
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- movd (%2), %%mm2; /* Load u 0x00000000000000uu */
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- psllq $16, %%mm3; /* Shift y */
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- movq %%mm1, %%mm4; /* Copy v to temp */
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- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */
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- psllq $16, %%mm4; /* Shift v */
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- movq %%mm2, %%mm5; /* Copy u to temp */
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- psllq $16, %%mm3; /* Shift y */
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- por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */
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- psllq $16, %%mm5; /* Shift u */
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- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */
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- por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */
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-
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-/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */
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- psubw mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */
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- pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */
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- psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */
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- psubw mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */
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- pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */
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-
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-/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */
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- paddsw %%mm1, %%mm0; /* Add v to result */
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- paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */
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- psraw $6, %%mm0; /* Demote precision */
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- packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */
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- movd %%mm0, (%3); /* Store output */
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+asm("\n\
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+/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */\n\
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+/* for rgb24. */\n\
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+ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\
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+ movd (%1), %%mm1; /* Load v 0x00000000000000vv */\n\
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+ movq %%mm0, %%mm3; /* Copy y to temp */\n\
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+ psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */\n\
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+ movd (%2), %%mm2; /* Load u 0x00000000000000uu */\n\
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+ psllq $16, %%mm3; /* Shift y */\n\
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+ movq %%mm1, %%mm4; /* Copy v to temp */\n\
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+ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\
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+ psllq $16, %%mm4; /* Shift v */\n\
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+ movq %%mm2, %%mm5; /* Copy u to temp */\n\
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+ psllq $16, %%mm3; /* Shift y */\n\
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+ por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */\n\
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+ psllq $16, %%mm5; /* Shift u */\n\
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+ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\
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+ por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */\n\
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+\n\
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+/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */\n\
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+ psubw mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */\n\
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+ pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */\n\
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+ psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */\n\
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+ psubw mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */\n\
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+ pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */\n\
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+\n\
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+/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */\n\
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+ paddsw %%mm1, %%mm0; /* Add v to result */\n\
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+ paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */\n\
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+ psraw $6, %%mm0; /* Demote precision */\n\
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+ packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */\n\
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+ movd %%mm0, (%3); /* Store output */\n\
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"
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:
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: "r" (&y), "r" (&v), "r" (&u), "r" (output));
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@@ -351,39 +351,39 @@
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unsigned long v,
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unsigned long *output)
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{
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-asm("
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-/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */
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-/* for rgb24. */
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- movd (%0), %%mm0; /* Load y 0x00000000000000yy */
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- psubsw mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */
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- movd (%1), %%mm1; /* Load v 0x00000000000000vv */
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- movq %%mm0, %%mm3; /* Copy y to temp */
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- psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */
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- movd (%2), %%mm2; /* Load u 0x00000000000000uu */
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- psllq $16, %%mm3; /* Shift y */
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- movq %%mm1, %%mm4; /* Copy v to temp */
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- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */
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- psllq $16, %%mm4; /* Shift v */
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- movq %%mm2, %%mm5; /* Copy u to temp */
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- psllq $16, %%mm3; /* Shift y */
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- por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */
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- psllq $16, %%mm5; /* Shift u */
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- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */
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- por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */
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-
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-/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */
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- pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale y coeffs */
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- psubw mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */
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- pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */
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- psubw mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */
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- pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */
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-
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-/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */
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- paddsw %%mm1, %%mm0; /* Add v to result */
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- paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */
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- psraw $6, %%mm0; /* Demote precision */
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- packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */
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- movd %%mm0, (%3); /* Store output */
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+asm("\n\
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+/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */\n\
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+/* for rgb24. */\n\
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+ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\
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+ psubsw mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */\n\
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+ movd (%1), %%mm1; /* Load v 0x00000000000000vv */\n\
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+ movq %%mm0, %%mm3; /* Copy y to temp */\n\
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+ psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */\n\
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+ movd (%2), %%mm2; /* Load u 0x00000000000000uu */\n\
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+ psllq $16, %%mm3; /* Shift y */\n\
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+ movq %%mm1, %%mm4; /* Copy v to temp */\n\
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+ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\
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+ psllq $16, %%mm4; /* Shift v */\n\
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+ movq %%mm2, %%mm5; /* Copy u to temp */\n\
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+ psllq $16, %%mm3; /* Shift y */\n\
|
|
+ por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */\n\
|
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+ psllq $16, %%mm5; /* Shift u */\n\
|
|
+ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\
|
|
+ por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */\n\
|
|
+\n\
|
|
+/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */\n\
|
|
+ pmullw mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale y coeffs */\n\
|
|
+ psubw mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */\n\
|
|
+ pmullw mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */\n\
|
|
+ psubw mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */\n\
|
|
+ pmullw mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */\n\
|
|
+\n\
|
|
+/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */\n\
|
|
+ paddsw %%mm1, %%mm0; /* Add v to result */\n\
|
|
+ paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */\n\
|
|
+ psraw $6, %%mm0; /* Demote precision */\n\
|
|
+ packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */\n\
|
|
+ movd %%mm0, (%3); /* Store output */\n\
|
|
"
|
|
:
|
|
: "r" (&y), "r" (&v), "r" (&u), "r" (output));
|