09d6fdface
===== uCON64 - THE tool for all your video game console concerns. - Support for 14+ different cartridge and disc-based video game console system - Support for ALL common patch file formats like: IPS *), APS, BSL, PPF and Game Genie *) with RLE compression - Support for 10+ different backup units to backup/restore ROM(s), disc(s) and SRAM(s) like: Flash Advance Linker, Flash 2 Advance, Doctor V64 (Junior), Super Wild Card, Game Doctor, Dexdrive, Super Magic Drive, Game Boy Xchanger Mad Catz Camera Link, Lynxit, MD-PRO, SMS-PRO, PCE-PRO, GG-PRO, Super Flash and your CD-writer. Including: *VERY* verbose ROM information for ALL systems, detection of bad dumps using internal checksums or DAT files, CRC32 calculation, ROM comparison, modification (strip, pad, etc...), SRAM conversion (emulator <-> backup unit), DiscJuggler and Nero image conversions, complete gzip and zip support for all file-related funtions, etc...
14 lines
375 B
Text
14 lines
375 B
Text
$NetBSD: patch-ac,v 1.1.1.1 2005/07/26 04:12:22 tv Exp $
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--- misc/unzip.h.orig 2004-07-28 13:27:22.000000000 -0400
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+++ misc/unzip.h
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@@ -48,6 +48,9 @@ extern "C" {
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#ifndef _ZLIB_H
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#include "zlib.h"
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#endif
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+#ifndef OF
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+#define OF(x) x
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+#endif
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#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
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/* like the STRICT of WIN32, we define a pointer that cannot be converted
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