New features: * Added a bluegene-osmesa build config Bug fixes: * Added a few missing OpenGL 2.0 API entrypoints * Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer * GLSL bug fix: added vec2(vec4) constructor * GLSL bug fix: .strq and .rgba writemasks didn't always work * Stencil pixel map didn't always work for glDrawPixels * Fixed polygon stipple bug in i915 driver * Binding a zero-sized texture didn't disable texturing * Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include the terminating zero * glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly * Fixed a GLSL function call bug * glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work * glGetAttribLocation() always returned 1 * Fixed a few memory-related bugs in GLU library Changes 7.0.0: New features: * OpenGL 2.0 and 2.1 API support. Bug fixes: * Fixed a few fog-related bugs. * Fixed broken GLSL mix() function. * Fixed broken GLSL exp() functions. * Fixed GLSL mod4(vec4, vec4) bug. * Implemented GLSL asin(), acos(), atan() functions. * Fixed an R300 driver bug that caused Xorg composite manager to crash * Fixed R300 vertex program/matrix bug * GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) * Specifying an invalid texture unit as a sampler could lead to a crash * The GLX protocol request for glXDestroyPBuffer() was incorrect * ARB vp state.light[n].half value was incorrect * Fixed a positional light source bug * Fixed point size attenuation problem * glPopAttrib didn't restore texture object's LOD bias * Fixed a TLS / TEXTREL problem |
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