pkgsrc/graphics/MesaLib/PLIST
wiz c383bea89e Update Mesa and friends to 7.4.2.
Update provided by Hasso Tepper on pkgsrc-users.

Changes:
7.4.2:
Bug fixes

   * Fixed segfault when rendering to front buffer with DRI 1.
   * Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug
     21461)
   * Fixed texture object mem leak during context destruction.
   * Fixed a state validation bug in glCopyTex[Sub]Image()
   * Fixed some i965 GLSL bugs.
   * Fixed an R300 driver texture object bad memory reference.

7.4.1:
Bug fixes

   * Fixed a two-sided lighting bug in fixed-function-to-GPU code generation
   * Fixed some Darwin issues (Jeremy Huddleston)
   * Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986
   * Fixed incorrect texture unit bias in TXB instruction
   * glTexParameter settings weren't always propogated to drivers
   * Assorted vertex/fragment program bug fixes
   * Fixed point rendering in software rasterizer
   * Fixed potential deadlock in object hash functions
   * Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete.
   * Fixed glPopAttrib() bug when restoring user clip planes

7.4:
New features

   * Added MESA_GLX_FORCE_DIRECT env var for Xlib/software driver
   * GLSL version 1.20 is returnd by the GL_SHADING_LANGUAGE_VERSION query

Bug fixes

   * glGetActiveUniform() returned wrong size for some array types
   * Fixed some error checking in glUniform()
   * Fixed a potential glTexImage('proxy target') segfault
   * Fixed bad reference counting for 1D/2D texture arrays
   * Fixed VBO + glPush/PopClientAttrib() bug #19835
   * Assorted i965 driver bug fixes
   * Fixed a Windows compilation failure in s_triangle.c
   * Fixed a GLSL array indexing bug
   * Fixes for building on Haiku

Changes

   * Updated GL/glxext.h to version 48
   * Assorted updates for building on Solaris

7.3:
New features

   * Support for GLSL 1.20
   * Intel DRI drivers now use GEM and DRI2

Bug fixes

   * Assorted GLSL bug fixes
   * Assorted i965 driver fixes
   * Fix for wglCreateLayerContext() in WGL/Windows driver
   * Build fixes for OpenBSD and gcc 2.95
   * GLSL preprocessor handles #pragma now
   * Fix incorrect transformation of GL_SPOT_DIRECTION
   * Fixed several bugs (#18367 and #19625) in glXMakeContextCurrent()
   * Assorted Windows build fixes

Changes

   * Deprecated the "XMesa" interface (include/GL/xmesa*.h files)
   * Deprecated the "FXMesa" interface (include/GL/fxmesa.h file)
   * Deprecated the "Allegro" interface (include/GL/amesa.h file)
   * Removed include/GL/uglmesa.h header
   * Removed include/GLView.h header for BeOS

7.2:
New features

   * i965 driver: added support for G41 chipset (Intel)

Bug fixes

   * Fixed display list bug involving primitives split across lists (bug 17564)
   * Fixed some issues with glBindAttribLocation()
   * Fixed crash in _tnl_InvalidateState() found with Amira (bug 15834)
   * Assorted bug fixes for Ming build
   * Fixed some vertex/pixel buffer object reference counting bugs
   * Fixed depth/stencil bug in i915/945 driver
   * Fixed some shader flow control bugs in i965 driver
   * Fixed a few tdfx driver bugs which prevented driver from working
   * Fixed multisample enable/disable bug

Changes

   * Updated SGI header files with new license terms.

7.1:
New features

   * autoconf-based configuration (and clean-up of Makefiles)
   * Assorted DRI driver enhancements
   * Reduced dependencies between X server and Mesa
   * GL_EXT_texture_from_pixmap extension for Xlib driver
   * Support for the GL shading language with i965 driver (implemented by Intel)
   * ATI R500 series support (Radeon X1300-X1950) in r300 DRI driver

Bug fixes

   * Numerous GLSL fixes
   * Fixed some error code/detection bugs in the GLSL-related API functions
   * Lots of DRI driver fixes.
2009-06-05 11:10:35 +00:00

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@comment $NetBSD: PLIST,v 1.20 2009/06/05 11:10:35 wiz Exp $
include/GL/GLwDrawA.h
include/GL/GLwDrawAP.h
include/GL/GLwMDrawA.h
include/GL/GLwMDrawAP.h
include/GL/gl.h
include/GL/gl_mangle.h
include/GL/glext.h
include/GL/glx.h
include/GL/glx_mangle.h
include/GL/glxext.h
include/GL/internal/dri_interface.h
include/GL/internal/sarea.h
include/GL/osmesa.h
lib/libGL.la
lib/libGLw.la
${PLIST.nodri}lib/libOSMesa.la
${PLIST.dri}lib/dri/i810_dri.la
${PLIST.dri}lib/dri/i915_dri.la
${PLIST.dri}lib/dri/i965_dri.la
${PLIST.dri}lib/dri/mach64_dri.la
${PLIST.dri}lib/dri/mga_dri.la
${PLIST.dri}lib/dri/r128_dri.la
${PLIST.dri}lib/dri/r200_dri.la
${PLIST.dri}lib/dri/r300_dri.la
${PLIST.dri}lib/dri/radeon_dri.la
${PLIST.dri}lib/dri/savage_dri.la
${PLIST.dri}lib/dri/sis_dri.la
${PLIST.dri}lib/dri/swrast_dri.la
${PLIST.dri}lib/dri/tdfx_dri.la
${PLIST.dri}lib/dri/unichrome_dri.la
lib/pkgconfig/gl.pc
lib/pkgconfig/glw.pc
${PLIST.dri}@dirrm lib/dri
@unexec ${RMDIR} %D/include/GL/internal 2>/dev/null || ${TRUE}
@unexec ${RMDIR} %D/include/GL 2>/dev/null || ${TRUE}