36 lines
1.4 KiB
C
36 lines
1.4 KiB
C
$NetBSD: patch-src_libgame_sdl.h,v 1.1 2012/08/10 18:04:53 joerg Exp $
|
|
|
|
--- src/libgame/sdl.h.orig 2012-08-10 12:21:02.000000000 +0000
|
|
+++ src/libgame/sdl.h
|
|
@@ -314,20 +314,20 @@ struct XY
|
|
|
|
/* SDL function definitions */
|
|
|
|
-inline void SDLInitVideoDisplay(void);
|
|
-inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
|
|
-inline boolean SDLSetVideoMode(DrawBuffer **, boolean);
|
|
-inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
|
|
-inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int);
|
|
-inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int);
|
|
-inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
|
|
-inline Pixel SDLGetPixel(Bitmap *, int, int);
|
|
+void SDLInitVideoDisplay(void);
|
|
+void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean);
|
|
+boolean SDLSetVideoMode(DrawBuffer **, boolean);
|
|
+void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);
|
|
+void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int);
|
|
+void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int);
|
|
+void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
|
|
+Pixel SDLGetPixel(Bitmap *, int, int);
|
|
|
|
Bitmap *SDLLoadImage(char *);
|
|
|
|
-inline void SDLOpenAudio(void);
|
|
-inline void SDLCloseAudio(void);
|
|
+void SDLOpenAudio(void);
|
|
+void SDLCloseAudio(void);
|
|
|
|
-inline void SDLNextEvent(Event *);
|
|
+void SDLNextEvent(Event *);
|
|
|
|
#endif /* SDL_H */
|