319b741973
Summary of Changes * percentage combat is refined to become an actually playable option * improvements to throwing * udate to town generation * a major update to the new blackguard class * several tweaks to the other new classes * many improvements to the MacOS front-end particularly, but also others * improvements to tiles * addition of fancy color-cycling of monsters * configurability of charecter sheet * inclusion of some new, rare level types * experimental Windows curses and SDL2 console ports added * many small bugs fixed and quality-of-life improvements made |
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