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QuakeForge is a 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine. Its purpose? To improve the state of the game by improving the engine and making it accessible to as many people as possible. It uses SDL, straight Xlib, or OpenGL.
8 lines
402 B
Text
8 lines
402 B
Text
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$NetBSD: MESSAGE,v 1.1.1.1 2004/04/17 03:04:03 snj Exp $
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To use QuakeForge, you must have a set of data files. One possible source
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is pkgsrc/games/quakedata/. Once you have obtained a set of data files,
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place the id1 directory in ~/.quakeforge/.
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