a9db2a9b6a
0.9.3: (2021-12-17) Emulation fixes: - GB I/O: Fix incrementing SGB controller when P14 is low (fixes mgba.io/i/2202) - GB Video: Render SGB border when unmasking with ATTR/PAL_SET (fixes mgba.io/i/2261) - GBA SIO: Fix SI value for unattached MULTI mode - GBA Video: Fix backdrop color if DISPCNT is first set to 0 (fixes mgba.io/i/2260) - GBA Video: Don't iterate affine backgrounds when disabled - GBA Video: Delay enabling backgrounds in bitmap modes (fixes mgba.io/i/1668) Other fixes: - ARM Decoder: Fix decoding of lsl r0 (fixes mgba.io/i/2349) - FFmpeg: Don't attempt to use YUV 4:2:0 for lossless videos (fixes mgba.io/i/2084) - GB Video: Fix memory leak when reseting SGB games - GBA: Fix out of bounds ROM accesses on patched ROMs smaller than 32 MiB - GBA: Fix maximum tile ID in caching for 256-color modes - GBA Video: Fix cache updating with proxy and GL renderers - Libretro: Fix crash when using Game Boy codes (fixes mgba.io/i/2281) - mGUI: Fix crash if autosave file can't be opened (fixes mgba.io/i/2268) - Qt: Remove potentially deadlocking optimization - Qt: Fix corrupted savestate and fatal error text - Qt: Fix sprite compositing when sprite tiles go out of bounds (fixes mgba.io/i/2348) Misc: - GBA I/O: Update KEYINPUT in internal I/O memory (fixes mgba.io/i/2235) - SDL: Use SDL_JoystickRumble where available |
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