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Armagetron Advanced is a multiplayer game in 3D that attempts to emulate and expand on the light cycle sequence from the movie Tron. Tron was an arcade game based on the movie of the same name, release by Disney in 1982. The original game consisted of 4 sub-games, the only one of concern is the 'Light Cycles' one, in which the player uses a left/right joystick to control a 'Light Cycle' which leaves a wall behind it wherever the cycle it goes, turning only at 90 degree angles. The player must then get the AI to crash into their wall while avoiding hitting the AI's own wall themselves. Those were the humble beginnings of Armagetron Advanced's game play, which has now blossomed into 16 player mayhem, with highly advanced AI, network game play, and of course all in a 3D environment. Originally packaged in pkgsrc-wip by: - Adam Hoka - Thomas Klausner - David Sainty - Aleksej Saushev - Sevan Janiyan and - myself.
12 lines
792 B
Text
12 lines
792 B
Text
Armagetron Advanced is a multiplayer game in 3D that attempts to emulate
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and expand on the light cycle sequence from the movie Tron.
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Tron was an arcade game based on the movie of the same name, release by
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Disney in 1982. The original game consisted of 4 sub-games, the only one of
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concern is the 'Light Cycles' one, in which the player uses a left/right
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joystick to control a 'Light Cycle' which leaves a wall behind it wherever
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the cycle it goes, turning only at 90 degree angles. The player must then get
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the AI to crash into their wall while avoiding hitting the AI's own wall
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|
themselves. Those were the humble beginnings of Armagetron Advanced's
|
|
game play, which has now blossomed into 16 player mayhem, with highly
|
|
advanced AI, network game play, and of course all in a 3D environment.
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