pkgsrc/games/gemrb/Makefile
nia a939552f7c gemrb: Update to 0.8.6
GemRB v0.8.6 (2019-11-24):
  New features:
    - more audio, especially in bg1 and pst
    - sndchann.2da support
    - using bags in stores, NPC breaking points, worldmap travel in pst

  Improved features:
    - better megamod and detectable spells compatibility
    - iwd2 and pst levelup, infopoints, gui feedback, dualclassing, ranges
    - verbal constants, (tobex) opcodes, falling, paperdolls, projectiles
    - pst area animations, multipalette animations
    - bugfixes
2019-11-26 18:42:03 +00:00

47 lines
1.4 KiB
Makefile

# $NetBSD: Makefile,v 1.3 2019/11/26 18:42:03 nia Exp $
DISTNAME= gemrb-0.8.6
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_GITHUB:=gemrb/}
GITHUB_RELEASE= v${PKGVERSION_NOREV}
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://www.gemrb.org/
COMMENT= Reimplementation of the Infinity Engine used in 2D RPGs by Bioware
LICENSE= gnu-gpl-v2
USE_CMAKE= yes
USE_LANGUAGES= c c++
USE_TOOLS+= pkg-config
LDFLAGS+= ${COMPILER_RPATH_FLAG}${PREFIX}/lib/gemrb
CMAKE_ARGS+= -DDISABLE_WERROR=ON
CMAKE_ARGS+= -DUSE_LIBVLC=OFF
CMAKE_ARGS+= -DMAN_DIR="${PREFIX}/${PKGMANDIR}/man6"
CMAKE_ARGS+= -DEXAMPLE_CONF_DIR="${PREFIX}/share/examples/gemrb"
CMAKE_ARGS+= -DSDL_BACKEND="SDL2"
CMAKE_ARG_PATH= ..
CONFIGURE_DIRS= build
REPLACE_PYTHON= admin/extend2da.py
# https://github.com/gemrb/gemrb/issues/101
PYTHON_VERSIONS_ACCEPTED= 27
pre-configure:
${MKDIR} ${WRKSRC}/build
.include "../../audio/openal-soft/buildlink3.mk"
.include "../../audio/SDL2_mixer/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../converters/libiconv/buildlink3.mk"
.include "../../devel/SDL2/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../lang/python/application.mk"
.include "../../sysutils/desktop-file-utils/desktopdb.mk"
.include "../../mk/bsd.pkg.mk"