a9a915ad15
Based on a patch from wiz@, thanks! The main change I made was tricking autoconf into thinking NetBSD doesn't have posix_fallocate. The main new features in this release are: - Add support for the Meson build system (autotools is still supported but will be removed in a future release) - Add API to tag proxy objects to allow applications and toolkits to share the same Wayland connection - Track wayland-server timers in user-space to prevent creating too many FDs - Add wl_global_remove, a new function to mitigate race conditions with globals
803 lines
22 KiB
C
803 lines
22 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "config.h"
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#ifndef container_of
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#define container_of(ptr, type, member) ({ \
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const typeof(((type *)0)->member) * __mptr = (ptr); \
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(type *)((char *)__mptr - offsetof(type, member)); })
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#endif
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#ifdef HAVE_SYS_EVENT_H
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#include <stddef.h>
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#include <stdio.h>
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#include <err.h>
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#include <errno.h>
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#include <signal.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <string.h>
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#include <fcntl.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <sys/types.h>
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#include <sys/event.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include "wayland-util.h"
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#include "wayland-private.h"
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#include "wayland-server-core.h"
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#include "wayland-os.h"
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/** \cond INTERNAL */
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struct wl_event_loop {
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int event_fd;
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struct wl_list check_list;
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struct wl_list idle_list;
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struct wl_list destroy_list;
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struct wl_signal destroy_signal;
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};
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struct wl_event_source_interface {
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int (*dispatch)(struct wl_event_source *source,
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struct kevent *ev);
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};
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struct wl_event_source {
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struct wl_event_source_interface *interface;
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struct wl_event_loop *loop;
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struct wl_list link;
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void *data;
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int fd;
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};
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struct wl_event_source_fd {
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struct wl_event_source base;
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wl_event_loop_fd_func_t func;
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int fd;
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};
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/** \endcond */
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static int
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wl_event_source_fd_dispatch(struct wl_event_source *source,
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struct kevent *ev)
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{
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struct wl_event_source_fd *fd_source = (struct wl_event_source_fd *) source;
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uint32_t mask;
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mask = 0;
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if (ev->filter == EVFILT_READ)
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mask |= WL_EVENT_READABLE;
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if (ev->filter == EVFILT_WRITE)
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mask |= WL_EVENT_WRITABLE;
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if (ev->flags & EV_EOF)
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mask |= WL_EVENT_HANGUP;
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if (ev->flags & EV_ERROR)
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mask |= WL_EVENT_ERROR;
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return fd_source->func(source->fd, mask, source->data);
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}
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struct wl_event_source_interface fd_source_interface = {
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wl_event_source_fd_dispatch,
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};
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static struct wl_event_source *
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add_source(struct wl_event_loop *loop,
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struct wl_event_source *source, uint32_t mask, void *data)
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{
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source->loop = loop;
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source->data = data;
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wl_list_init(&source->link);
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return source;
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}
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/** Create a file descriptor event source
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*
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* \param loop The event loop that will process the new source.
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* \param fd The file descriptor to watch.
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* \param mask A bitwise-or of which events to watch for: \c WL_EVENT_READABLE,
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* \c WL_EVENT_WRITABLE.
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* \param func The file descriptor dispatch function.
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* \param data User data.
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* \return A new file descriptor event source.
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*
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* The given file descriptor is initially watched for the events given in
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* \c mask. This can be changed as needed with wl_event_source_fd_update().
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*
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* If it is possible that program execution causes the file descriptor to be
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* read while leaving the data in a buffer without actually processing it,
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* it may be necessary to register the file descriptor source to be re-checked,
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* see wl_event_source_check(). This will ensure that the dispatch function
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* gets called even if the file descriptor is not readable or writable
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* anymore. This is especially useful with IPC libraries that automatically
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* buffer incoming data, possibly as a side-effect of other operations.
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*
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* \sa wl_event_loop_fd_func_t
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* \memberof wl_event_source
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*/
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WL_EXPORT struct wl_event_source *
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wl_event_loop_add_fd(struct wl_event_loop *loop,
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int fd, uint32_t mask,
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wl_event_loop_fd_func_t func,
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void *data)
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{
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struct wl_event_source_fd *source;
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struct kevent events[2];
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unsigned int num_events = 0;
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source = malloc(sizeof *source);
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if (source == NULL)
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return NULL;
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source->base.interface = &fd_source_interface;
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source->base.fd = wl_os_dupfd_cloexec(fd, 0);
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source->func = func;
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source->fd = fd;
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add_source(loop, &source->base, mask, data);
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if (source->base.fd < 0) {
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fprintf(stderr, "could not add source\n: %s", strerror(errno));
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free(source);
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return NULL;
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}
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if (mask & WL_EVENT_READABLE) {
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EV_SET(&events[num_events], source->base.fd, EVFILT_READ,
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EV_ADD | EV_ENABLE, 0, 0, &source->base);
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num_events++;
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}
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if (mask & WL_EVENT_WRITABLE) {
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EV_SET(&events[num_events], source->base.fd, EVFILT_WRITE,
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EV_ADD | EV_ENABLE, 0, 0, &source->base);
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num_events++;
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}
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if (kevent(loop->event_fd, events, num_events, NULL, 0, NULL) < 0) {
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fprintf(stderr, "error adding source %i (%p) to loop %p: %s\n",
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source->fd, source, loop, strerror(errno));
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close(source->base.fd);
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free(source);
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return NULL;
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}
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return &source->base;
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}
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/** Update a file descriptor source's event mask
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*
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* \param source The file descriptor event source to update.
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* \param mask The new mask, a bitwise-or of: \c WL_EVENT_READABLE,
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* \c WL_EVENT_WRITABLE.
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* \return 0 on success, -1 on failure.
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*
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* This changes which events, readable and/or writable, cause the dispatch
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* callback to be called on.
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*
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* File descriptors are usually writable to begin with, so they do not need to
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* be polled for writable until a write actually fails. When a write fails,
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* the event mask can be changed to poll for readable and writable, delivering
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* a dispatch callback when it is possible to write more. Once all data has
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* been written, the mask can be changed to poll only for readable to avoid
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* busy-looping on dispatch.
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*
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* \sa wl_event_loop_add_fd()
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* \memberof wl_event_source
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*/
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WL_EXPORT int
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wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask)
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{
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struct wl_event_loop *loop = source->loop;
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struct kevent events[2];
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unsigned int num_events = 0;
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if (mask & WL_EVENT_READABLE) {
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EV_SET(&events[num_events], source->fd, EVFILT_READ,
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EV_ADD | EV_ENABLE, 0, 0, source);
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num_events++;
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}
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if (mask & WL_EVENT_WRITABLE) {
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EV_SET(&events[num_events], source->fd, EVFILT_WRITE,
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EV_ADD | EV_ENABLE, 0, 0, source);
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num_events++;
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}
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return kevent(loop->event_fd, events, num_events, NULL, 0, NULL);
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}
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/** \cond INTERNAL */
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struct wl_event_source_timer {
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struct wl_event_source base;
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wl_event_loop_timer_func_t func;
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};
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/** \endcond */
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static int
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wl_event_source_timer_dispatch(struct wl_event_source *source,
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struct kevent *ev)
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{
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struct wl_event_source_timer *timer_source =
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(struct wl_event_source_timer *) source;
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return timer_source->func(timer_source->base.data);
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}
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struct wl_event_source_interface timer_source_interface = {
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wl_event_source_timer_dispatch,
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};
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/** Create a timer event source
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*
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* \param loop The event loop that will process the new source.
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* \param func The timer dispatch function.
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* \param data User data.
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* \return A new timer event source.
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*
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* The timer is initially disarmed. It needs to be armed with a call to
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* wl_event_source_timer_update() before it can trigger a dispatch call.
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*
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* \sa wl_event_loop_timer_func_t
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* \memberof wl_event_source
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*/
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WL_EXPORT struct wl_event_source *
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wl_event_loop_add_timer(struct wl_event_loop *loop,
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wl_event_loop_timer_func_t func,
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void *data)
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{
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static int next_timer_id = 0;
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struct wl_event_source_timer *source;
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source = malloc(sizeof *source);
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if (source == NULL)
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return NULL;
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source->base.interface = &timer_source_interface;
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source->base.fd = next_timer_id++;
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source->base.loop = loop;
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source->base.data = data;
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source->func = func;
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wl_list_init(&source->base.link);
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return &source->base;
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}
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/** Arm or disarm a timer
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*
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* \param source The timer event source to modify.
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* \param ms_delay The timeout in milliseconds.
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* \return 0 on success, -1 on failure.
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*
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* If the timeout is zero, the timer is disarmed.
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*
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* If the timeout is non-zero, the timer is set to expire after the given
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* timeout in milliseconds. When the timer expires, the dispatch function
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* set with wl_event_loop_add_timer() is called once from
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* wl_event_loop_dispatch(). If another dispatch is desired after another
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* expiry, wl_event_source_timer_update() needs to be called again.
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*
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* \memberof wl_event_source
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*/
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WL_EXPORT int
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wl_event_source_timer_update(struct wl_event_source *source, int ms_delay)
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{
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struct kevent ev;
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if (ms_delay == 0) {
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EV_SET(&ev, source->fd, EVFILT_TIMER, EV_DISABLE, 0,
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ms_delay, source);
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} else {
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EV_SET(&ev, source->fd, EVFILT_TIMER,
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EV_ADD | EV_ENABLE | EV_DISPATCH, 0, ms_delay, source);
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}
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if (kevent(source->loop->event_fd, &ev, 1, NULL, 0, NULL) < 0) {
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fprintf(stderr, "could not set kqueue timer: %s",
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strerror(errno));
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return -1;
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}
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return 0;
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}
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/** \cond INTERNAL */
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struct wl_event_source_signal {
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struct wl_event_source base;
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int signal_number;
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wl_event_loop_signal_func_t func;
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};
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/** \endcond */
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static int
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wl_event_source_signal_dispatch(struct wl_event_source *source,
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struct kevent *ev)
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{
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struct wl_event_source_signal *signal_source;
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signal_source = (struct wl_event_source_signal *) source;
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return signal_source->func(signal_source->base.fd,
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signal_source->base.data);
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}
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struct wl_event_source_interface signal_source_interface = {
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wl_event_source_signal_dispatch,
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};
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/** Create a POSIX signal event source
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*
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* \param loop The event loop that will process the new source.
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* \param signal_number Number of the signal to watch for.
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* \param func The signal dispatch function.
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* \param data User data.
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* \return A new signal event source.
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*
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* This function blocks the normal delivery of the given signal in the calling
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* thread, and creates a "watch" for it. Signal delivery no longer happens
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* asynchronously, but by wl_event_loop_dispatch() calling the dispatch
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* callback function \c func.
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*
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* It is the caller's responsibility to ensure that all other threads have
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* also blocked the signal.
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*
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* \sa wl_event_loop_signal_func_t
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* \memberof wl_event_source
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*/
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WL_EXPORT struct wl_event_source *
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wl_event_loop_add_signal(struct wl_event_loop *loop,
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int signal_number,
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wl_event_loop_signal_func_t func,
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void *data)
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{
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struct wl_event_source_signal *source;
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sigset_t mask;
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struct kevent ev;
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source = malloc(sizeof *source);
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if (source == NULL)
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return NULL;
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source->base.interface = &signal_source_interface;
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source->signal_number = signal_number;
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source->func = func;
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sigemptyset(&mask);
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sigaddset(&mask, signal_number);
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sigprocmask(SIG_BLOCK, &mask, NULL);
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source->base.fd = 0;
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add_source(loop, &source->base, WL_EVENT_READABLE, data);
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EV_SET(&ev, signal_number, EVFILT_SIGNAL, EV_ADD | EV_ENABLE, 0, 0,
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source);
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if (kevent(loop->event_fd, &ev, 1, NULL, 0, NULL) < 0) {
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fprintf(stderr, "error adding signal for %i (%p), %p: %s\n",
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signal_number, source, loop, strerror(errno));
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free(source);
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return NULL;
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}
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return &source->base;
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}
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/** \cond INTERNAL */
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struct wl_event_source_idle {
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struct wl_event_source base;
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wl_event_loop_idle_func_t func;
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};
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/** \endcond */
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struct wl_event_source_interface idle_source_interface = {
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NULL,
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};
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/** Create an idle task
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*
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* \param loop The event loop that will process the new task.
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* \param func The idle task dispatch function.
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* \param data User data.
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* \return A new idle task (an event source).
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*
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* Idle tasks are dispatched before wl_event_loop_dispatch() goes to sleep.
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* See wl_event_loop_dispatch() for more details.
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*
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* Idle tasks fire once, and are automatically destroyed right after the
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* callback function has been called.
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*
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* An idle task can be cancelled before the callback has been called by
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* wl_event_source_remove(). Calling wl_event_source_remove() after or from
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* within the callback results in undefined behaviour.
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*
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* \sa wl_event_loop_idle_func_t
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* \memberof wl_event_source
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*/
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WL_EXPORT struct wl_event_source *
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wl_event_loop_add_idle(struct wl_event_loop *loop,
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wl_event_loop_idle_func_t func,
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void *data)
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{
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struct wl_event_source_idle *source;
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source = malloc(sizeof *source);
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if (source == NULL)
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return NULL;
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source->base.interface = &idle_source_interface;
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source->base.loop = loop;
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source->base.fd = -1;
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source->func = func;
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source->base.data = data;
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wl_list_insert(loop->idle_list.prev, &source->base.link);
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return &source->base;
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}
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/** Mark event source to be re-checked
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*
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* \param source The event source to be re-checked.
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*
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* This function permanently marks the event source to be re-checked after
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* the normal dispatch of sources in wl_event_loop_dispatch(). Re-checking
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* will keep iterating over all such event sources until the dispatch
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* function for them all returns zero.
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*
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* Re-checking is used on sources that may become ready to dispatch as a
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* side-effect of dispatching themselves or other event sources, including idle
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* sources. Re-checking ensures all the incoming events have been fully drained
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* before wl_event_loop_dispatch() returns.
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*
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* \memberof wl_event_source
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*/
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WL_EXPORT void
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wl_event_source_check(struct wl_event_source *source)
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{
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wl_list_insert(source->loop->check_list.prev, &source->link);
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}
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/** Remove an event source from its event loop
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*
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* \param source The event source to be removed.
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* \return Zero.
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*
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* The event source is removed from the event loop it was created for,
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* and is effectively destroyed. This invalidates \c source .
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* The dispatch function of the source will no longer be called through this
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* source.
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*
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* \memberof wl_event_source
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*/
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WL_EXPORT int
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wl_event_source_remove(struct wl_event_source *source)
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{
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struct wl_event_loop *loop = source->loop;
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int ret = 0, saved_errno = 0;
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/*
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|
* Since BSD doesn't treat all event sources as FDs, we need to
|
|
* differentiate by source interface.
|
|
*/
|
|
if (source->interface == &fd_source_interface && source->fd >= 0) {
|
|
struct kevent ev[2];
|
|
int _ret[2], _saved_errno[2];
|
|
|
|
/*
|
|
* We haven't stored state about the mask used when adding the
|
|
* source, so we have to try and remove both READ and WRITE
|
|
* filters. One may fail, which is OK. Removal of the source has
|
|
* only failed if _both_ kevent() calls fail. We have to do two
|
|
* kevent() calls so that we can get independent return values
|
|
* for the two kevents.
|
|
*/
|
|
EV_SET(&ev[0], source->fd, EVFILT_READ, EV_DELETE, 0, 0,
|
|
source);
|
|
EV_SET(&ev[1], source->fd, EVFILT_WRITE, EV_DELETE, 0, 0,
|
|
source);
|
|
|
|
_ret[0] = kevent(loop->event_fd, &ev[0], 1, NULL, 0, NULL);
|
|
_saved_errno[0] = errno;
|
|
_ret[1] = kevent(loop->event_fd, &ev[1], 1, NULL, 0, NULL);
|
|
_saved_errno[1] = errno;
|
|
|
|
if (_ret[0] >= _ret[1]) {
|
|
ret = _ret[0];
|
|
saved_errno = _saved_errno[0];
|
|
} else {
|
|
ret = _ret[1];
|
|
saved_errno = _saved_errno[1];
|
|
}
|
|
|
|
close(source->fd);
|
|
} else if (source->interface == &timer_source_interface) {
|
|
struct kevent ev;
|
|
|
|
EV_SET(&ev, source->fd, EVFILT_TIMER, EV_DELETE, 0, 0, source);
|
|
ret = kevent(loop->event_fd, &ev, 1, NULL, 0, NULL);
|
|
saved_errno = errno;
|
|
} else if (source->interface == &signal_source_interface) {
|
|
struct kevent ev;
|
|
int signal_number;
|
|
struct wl_event_source_signal *_source;
|
|
|
|
/* Only one kevent() call needed. */
|
|
_source = (struct wl_event_source_signal *) source;
|
|
signal_number = _source->signal_number;
|
|
|
|
EV_SET(&ev, signal_number, EVFILT_SIGNAL, EV_DELETE, 0, 0,
|
|
source);
|
|
ret = kevent(loop->event_fd, &ev, 1, NULL, 0, NULL);
|
|
saved_errno = errno;
|
|
}
|
|
|
|
/* Handle any errors from kevent() calls. */
|
|
if (ret < 0) {
|
|
fprintf(stderr,
|
|
"error removing event (%i) from kqueue: %s\n",
|
|
source->fd, strerror(saved_errno));
|
|
}
|
|
|
|
/* Tidy up the source. */
|
|
source->fd = -1;
|
|
|
|
wl_list_remove(&source->link);
|
|
wl_list_insert(&loop->destroy_list, &source->link);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
wl_event_loop_process_destroy_list(struct wl_event_loop *loop)
|
|
{
|
|
struct wl_event_source *source, *next;
|
|
|
|
wl_list_for_each_safe(source, next, &loop->destroy_list, link)
|
|
free(source);
|
|
|
|
wl_list_init(&loop->destroy_list);
|
|
}
|
|
|
|
/** Create a new event loop context
|
|
*
|
|
* \return A new event loop context object.
|
|
*
|
|
* This creates a new event loop context. Initially this context is empty.
|
|
* Event sources need to be explicitly added to it.
|
|
*
|
|
* Normally the event loop is run by calling wl_event_loop_dispatch() in
|
|
* a loop until the program terminates. Alternatively, an event loop can be
|
|
* embedded in another event loop by its file descriptor, see
|
|
* wl_event_loop_get_fd().
|
|
*
|
|
* \memberof wl_event_loop
|
|
*/
|
|
WL_EXPORT struct wl_event_loop *
|
|
wl_event_loop_create(void)
|
|
{
|
|
struct wl_event_loop *loop;
|
|
|
|
loop = malloc(sizeof *loop);
|
|
if (loop == NULL)
|
|
return NULL;
|
|
|
|
loop->event_fd = wl_os_queue_create_cloexec();
|
|
if (loop->event_fd < 0) {
|
|
free(loop);
|
|
return NULL;
|
|
}
|
|
wl_list_init(&loop->check_list);
|
|
wl_list_init(&loop->idle_list);
|
|
wl_list_init(&loop->destroy_list);
|
|
|
|
wl_signal_init(&loop->destroy_signal);
|
|
|
|
return loop;
|
|
}
|
|
|
|
/** Destroy an event loop context
|
|
*
|
|
* \param loop The event loop to be destroyed.
|
|
*
|
|
* This emits the event loop destroy signal, closes the event loop file
|
|
* descriptor, and frees \c loop.
|
|
*
|
|
* If the event loop has existing sources, those cannot be safely removed
|
|
* afterwards. Therefore one must call wl_event_source_remove() on all
|
|
* event sources before destroying the event loop context.
|
|
*
|
|
* \memberof wl_event_loop
|
|
*/
|
|
WL_EXPORT void
|
|
wl_event_loop_destroy(struct wl_event_loop *loop)
|
|
{
|
|
wl_signal_emit(&loop->destroy_signal, loop);
|
|
|
|
wl_event_loop_process_destroy_list(loop);
|
|
close(loop->event_fd);
|
|
free(loop);
|
|
}
|
|
|
|
static bool
|
|
post_dispatch_check(struct wl_event_loop *loop)
|
|
{
|
|
struct kevent ev;
|
|
struct wl_event_source *source, *next;
|
|
bool needs_recheck = false;
|
|
|
|
wl_list_for_each_safe(source, next, &loop->check_list, link) {
|
|
int dispatch_result;
|
|
|
|
dispatch_result = source->interface->dispatch(source, &ev);
|
|
if (dispatch_result < 0) {
|
|
wl_log("Source dispatch function returned negative value!");
|
|
wl_log("This would previously accidentally suppress a follow-up dispatch");
|
|
}
|
|
needs_recheck |= dispatch_result != 0;
|
|
}
|
|
|
|
return needs_recheck;
|
|
}
|
|
|
|
/** Dispatch the idle sources
|
|
*
|
|
* \param loop The event loop whose idle sources are dispatched.
|
|
*
|
|
* \sa wl_event_loop_add_idle()
|
|
* \memberof wl_event_loop
|
|
*/
|
|
WL_EXPORT void
|
|
wl_event_loop_dispatch_idle(struct wl_event_loop *loop)
|
|
{
|
|
struct wl_event_source_idle *source;
|
|
|
|
while (!wl_list_empty(&loop->idle_list)) {
|
|
source = container_of(loop->idle_list.next,
|
|
struct wl_event_source_idle, base.link);
|
|
source->func(source->base.data);
|
|
wl_event_source_remove(&source->base);
|
|
}
|
|
}
|
|
|
|
/** Wait for events and dispatch them
|
|
*
|
|
* \param loop The event loop whose sources to wait for.
|
|
* \param timeout The polling timeout in milliseconds.
|
|
* \return 0 for success, -1 for polling error.
|
|
*
|
|
* All the associated event sources are polled. This function blocks until
|
|
* any event source delivers an event (idle sources excluded), or the timeout
|
|
* expires. A timeout of -1 disables the timeout, causing the function to block
|
|
* indefinitely. A timeout of zero causes the poll to always return immediately.
|
|
*
|
|
* All idle sources are dispatched before blocking. An idle source is destroyed
|
|
* when it is dispatched. After blocking, all other ready sources are
|
|
* dispatched. Then, idle sources are dispatched again, in case the dispatched
|
|
* events created idle sources. Finally, all sources marked with
|
|
* wl_event_source_check() are dispatched in a loop until their dispatch
|
|
* functions all return zero.
|
|
*
|
|
* \memberof wl_event_loop
|
|
*/
|
|
WL_EXPORT int
|
|
wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout)
|
|
{
|
|
struct kevent ev[64];
|
|
struct wl_event_source *source;
|
|
int i, count;
|
|
struct timespec timeout_spec;
|
|
|
|
wl_event_loop_dispatch_idle(loop);
|
|
|
|
/* timeout is provided in milliseconds */
|
|
timeout_spec.tv_sec = timeout / 1000;
|
|
timeout_spec.tv_nsec = (timeout % 1000) * 1000000;
|
|
|
|
count = kevent(loop->event_fd, NULL, 0, ev, ARRAY_LENGTH(ev),
|
|
(timeout != -1) ? &timeout_spec : NULL);
|
|
if (count < 0)
|
|
return -1;
|
|
|
|
for (i = 0; i < count; i++) {
|
|
source = ev[i].udata;
|
|
if (source->fd != -1) {
|
|
source->interface->dispatch(source, &ev[i]);
|
|
}
|
|
}
|
|
|
|
wl_event_loop_process_destroy_list(loop);
|
|
|
|
wl_event_loop_dispatch_idle(loop);
|
|
|
|
while (post_dispatch_check(loop));
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** Get the event loop file descriptor
|
|
*
|
|
* \param loop The event loop context.
|
|
* \return The aggregate file descriptor.
|
|
*
|
|
* This function returns the aggregate file descriptor, that represents all
|
|
* the event sources (idle sources excluded) associated with the given event
|
|
* loop context. When any event source makes an event available, it will be
|
|
* reflected in the aggregate file descriptor.
|
|
*
|
|
* When the aggregate file descriptor delivers an event, one can call
|
|
* wl_event_loop_dispatch() on the event loop context to dispatch all the
|
|
* available events.
|
|
*
|
|
* \memberof wl_event_loop
|
|
*/
|
|
WL_EXPORT int
|
|
wl_event_loop_get_fd(struct wl_event_loop *loop)
|
|
{
|
|
return loop->event_fd;
|
|
}
|
|
|
|
/** Register a destroy listener for an event loop context
|
|
*
|
|
* \param loop The event loop context whose destruction to listen for.
|
|
* \param listener The listener with the callback to be called.
|
|
*
|
|
* \sa wl_listener
|
|
* \memberof wl_event_loop
|
|
*/
|
|
WL_EXPORT void
|
|
wl_event_loop_add_destroy_listener(struct wl_event_loop *loop,
|
|
struct wl_listener *listener)
|
|
{
|
|
wl_signal_add(&loop->destroy_signal, listener);
|
|
}
|
|
|
|
/** Get the listener struct for the specified callback
|
|
*
|
|
* \param loop The event loop context to inspect.
|
|
* \param notify The destroy callback to find.
|
|
* \return The wl_listener registered to the event loop context with
|
|
* the given callback pointer.
|
|
*
|
|
* \memberof wl_event_loop
|
|
*/
|
|
WL_EXPORT struct wl_listener *
|
|
wl_event_loop_get_destroy_listener(struct wl_event_loop *loop,
|
|
wl_notify_func_t notify)
|
|
{
|
|
return wl_signal_get(&loop->destroy_signal, notify);
|
|
}
|
|
#endif
|